Hello,
I'm trying to make a mod to remove limitation on repair costs in the Anvil.
I've Overrided the blocks ANVIL, CHIPPED_ANVIL, DAMAGED_ANVIL
I've identified the parts of code I need to change (and changed them):
in Repair container I've modified the computation of the cost
in RepairScreen I've to change what is written in the label to reflect the cost
I'm having a multitude of problems:
the anvils are not appearing in the creative menu
when I open the gui by right click seems like the game is using the original GUI
in creative I can see the cost (with 2 testing books) is 53 (the limit in survival is 39), but if I click to take the output book it disappear
each action is performed on the anvil gives a series of errors (that I don't understand quite well)
in survival nothing seems changed
Is this doable?
Could someone help with this?
Or could point me on a similar mod that override a default GUI like I want to do?
I can post the code if you need it