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  • Owen1212055

Owen1212055

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  • Content Count

    12
  • Joined

    November 20, 2019
  • Last visited

    March 8, 2020

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About Owen1212055

  • Rank
    Tree Puncher
  1. Owen1212055

    Client Side commands [1.14+]

    Owen1212055 replied to Owen1212055's topic in Support & Bug Reports

    Is this in 1.14?
    • January 11, 2020
    • 3 replies
  2. Owen1212055

    Client Side commands [1.14+]

    Owen1212055 posted a topic in Support & Bug Reports

    Hello, I am curious if there is a way to make client-side commands that can be autocompleted with tab like any command normally would.
    • January 11, 2020
    • 3 replies
  3. Owen1212055

    Loading Commands when Joining Multiplayer Server

    Owen1212055 posted a topic in Modder Support

    @SubscribeEvent public void onServerStarting(FMLServerStartingEvent event) { // event.getServer().getCommandManager().getDispatcher().register(Commands.literal CommandDispatcher dispatcher = event.getServer().getCommandManager().getDispatcher(); dispatcher.register(Commands.literal("import") .then(Commands.argument("code", StringArgumentType.string()) .executes(ctx -> { Currently, when joining a server it loads this command. How would I be able to also make it load when joining multiplayer servers? (Like what event is it)
    • November 23, 2019
    • 1 reply
  4. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    Okay so I’ll try looking
    • November 21, 2019
    • 15 replies
  5. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    When I do that though, the player cannot place the block down until they open their inventory. It acts almost like a ghost item (it disappears when opening a container). Would I be able to manually "refresh" the inventory?
    • November 21, 2019
    • 15 replies
  6. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    By typing .load in chat, it will give the player an item. This is in multiplayer when the player is in creative.
    • November 21, 2019
    • 15 replies
  7. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    Since when I try to add an item when on creative mode on a multiplayer server I cannot place down that block until I open my inventory.
    • November 21, 2019
    • 15 replies
  8. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    This is a client-side mod and doesn't add any new items to the game.
    • November 20, 2019
    • 15 replies
  9. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    Well don't you have to send a packet to the server if you want to send an item to a player on a multiplayer server?
    • November 20, 2019
    • 15 replies
  10. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    • November 20, 2019
    • 15 replies
  11. Owen1212055

    Giving Items using packets

    Owen1212055 replied to Owen1212055's topic in Modder Support

    Well, I want to give the player a certain ItemStack (in a server).
    • November 20, 2019
    • 15 replies
  12. Owen1212055

    Giving Items using packets

    Owen1212055 posted a topic in Modder Support

    Hello, I need some help with sending items using packets. This is so I can give players items if they are on creative mode on a server. Is there anywhere where I can learn to do this? 1.14
    • November 20, 2019
    • 15 replies
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