Hi there
I am currently working on my first mod.
My mod adds new types of Reed-Blocks.
I managed to get my reeds grow but I can place them anywhere!
I want them only to get placed on a special block with water around.
It would be nice if you explain the solution to me cause I'm new to java.
here are some examples from my code:
MyModMain:
...
public static Block myReed;
public static Item myReedItem;
@PreInit
public void preInit(FMLPreInitializationEvent event) {
}
@Init
public void init(FMLInitializationEvent event) {
myReed = new BlockMyReed(500,32).setHardness(0.0F).setBlockName("Wooden Reed");
GameRegistry.registerBlock(myReed);
LanguageRegistry.addName(myReed, "Wood Reed");
myReedItem = new ItemMyReed(600).setItemName("Wooden Reed");
LanguageRegistry.addName(myReedItem, "Wood Reed");
}
...
BlockMyReed:
import java.util.Random;
import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Item;
import net.minecraft.src.Material;
import net.minecraft.src.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;
public class BlockMyReed extends Block implements IPlantable{
protected BlockMyReed (int id,int tex){
super(id,tex,Material.grass);
this.setCreativeTab(CreativeTabs.tabMisc);
float var3 = 0.375F;
this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3);
this.setTickRandomly(true);
}
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (par1World.isAirBlock(par2, par3 + 1, par4))
{
int var6;
for (var6 = 1; par1World.getBlockId(par2, par3 - var6, par4) == this.blockID; ++var6)
{
;
}
if (var6 < 3)
{
int var7 = par1World.getBlockMetadata(par2, par3, par4);
if (var7 == 15)
{
par1World.setBlockWithNotify(par2, par3 + 1, par4, this.blockID);
par1World.setBlockMetadataWithNotify(par2, par3, par4, 0);
}
else
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, var7 + 1);
}
}
}
}
public int getRenderType()
{
return 1;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
public String getTextureFile(){
return "/eiscube/texplants.png";
}
public int idDropped(int par1, Random par2Random, int par3)
{
return MyMod.myReedItem.shiftedIndex;
}
@Override
public EnumPlantType getPlantType(World world, int x, int y, int z)
{
return EnumPlantType.Beach;
}
@Override
public int getPlantID(World world, int x, int y, int z)
{
return blockID;
}
@Override
public int getPlantMetadata(World world, int x, int y, int z)
{
return world.getBlockMetadata(x, y, z);
}
}
ItemMyReed:
import java.util.Random;
import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.World;
public class ItemMyReed extends Item {
private int spawnID;
ItemMyReed(int id){
super (id);
this.setIconIndex(0);
this.setCreativeTab(CreativeTabs.tabMaterials);
this.spawnID = TheWildsMain.woodReed.blockID;
}
public String getTextureFile (){
return "/eiscube/myitems.png";
}
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
int var11 = par3World.getBlockId(par4, par5, par6);
if (var11 == Block.snow.blockID)
{
par7 = 1;
}
else if (var11 != Block.vine.blockID && var11 != Block.tallGrass.blockID && var11 != Block.deadBush.blockID)
{
if (par7 == 0)
{
--par5;
}
if (par7 == 1)
{
++par5;
}
if (par7 == 2)
{
--par6;
}
if (par7 == 3)
{
++par6;
}
if (par7 == 4)
{
--par4;
}
if (par7 == 5)
{
++par4;
}
}
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else if (par1ItemStack.stackSize == 0)
{
return false;
}
else
{
if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null))
{
Block var12 = Block.blocksList[this.spawnID];
int var13 = var12.func_85104_a(par3World, par4, par5, par6, par7, par8, par9, par10, 0);
if (par3World.setBlockAndMetadataWithNotify(par4, par5, par6, this.spawnID, var13))
{
if (par3World.getBlockId(par4, par5, par6) == this.spawnID)
{
Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer);
Block.blocksList[this.spawnID].func_85105_g(par3World, par4, par5, par6, var13);
}
par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), var12.stepSound.getPlaceSound(), (var12.stepSound.getVolume() + 1.0F) / 2.0F, var12.stepSound.getPitch() * 0.8F);
--par1ItemStack.stackSize;
}
}
return true;
}
}
}
Mostly copied and pasted
Thanks for your help
and please excuse my terrible english-writing skills