So this has me a bit flustered: I'm porting a mod to Forge. So far I've gotten everything to work out pretty well, but for some reason I've gotten to the final major feature of the mod and I've run into a roadblock.
The mod has large city features that generate in the Nether, using custom blocks for a majority of their construction. When I try to generate the structures using the custom NBT-reading feature generation, they work fine. However, when I try to use the mod's city-generating structure they only generate the Vanilla blocks. I thought it had something to do with the custom palette StructureProcessor, but disabling that changed nothing except leaving the Structure Blocks behind after generation.
Repository is here: https://github.com/lamoyrl90/Better-Nether-Forge
I could definitely use a little bit of help on this one.