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ericos

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Tree Puncher

Tree Puncher (2/8)

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  1. This is the way I am currently registering the item: With the location function returning a new Resource Location like this: The CustomSeedItem I create extends the BlockItem class.
  2. Hello, I've been trying to create an item that places wheat seeds in a 3x3 grid. To do that I have created the item as a new BlockNamedItem for the wheat block. My implementation works fine, however I just realized I seem to be overriding the vanilla minecraft seeds with this approach. I am wondering what the proper way is to go about this. Any help would be appreciated.
  3. Hello! I am trying to stop blocks from dropping their respective item when mined. This should happen only if a certain condition is met. I've been trying to get this to work with the BlockEvent.BreakEvent Event. The idea was to perform the check in the event handler and to remove the item that's about to be dropped when the condition is met. However I'm not sure how I would go about actually stopping the block from dropping anything. Any help would be appreciated.
  4. I did stumble upon that post but dismissed it since one of the commenters seemed to not be able to replicate the issue. I have decided to use Forge for 1.15 for now which does fix the issue.
  5. Greetings, I am trying to disable the recipes for all vanilla tools (wooden axe, stone sword, diamond shovel etc.). To accomplish this I am currently specifying my own .json files that are named after those tools (wooden_axe.json, stone_sword.json, etc) and I'm putting them under assets/data/minecraft/recipes/. This does not disable any of the recipes for the vanilla items however and the new recipes I specify in the .json files are not working either. It seems to work for some vanilla blocks where I was able to override the crafting table and the diamond block recipe, but not the furnace, using this method. I have attached the two .json files I have been testing with. The diamond_block.json successfully overrides the diamond block recipe, the furnace.json does not work. Is there anything I am missing about overriding vanilla recipes? diamond_block.json furnace.json
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