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mecha

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Tree Puncher

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  1. Heya modders! Is it possible to render a block in a custom way using Java, rather than the declarative JSON mappings? What I'm looking for is the ability to take small models and assemble them together into a final block model, based on the block's state. Something like: Model model = /* ... */; boolean north = blockstate.get(HAS_NORTH); boolean south = blockstate.get(HAS_SOUTH); // etc... if (north) { // add `mod:block/north_piece` to the `model` } if (south) { // add `mod:block/south_piece` to the `model` } // etc... return model; Is something like this possible? Or maybe there's some other recommended way of approaching blocks with waaaay too many state combinations?
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