I did so but the problem persisted. The problem seems to be caused by some element in Minecraft's code forcing any item to visually fit into a maximum grid resolusion of 32x32, i.e. I can't just resize the item's texture to 128x128 (which looks alright everywhere outside the inventory), because the inventory forces the image into that damned 32x32 frame. To clarify why I specifically need my items 18x18, the mod I'm making offers stronger versions of vanilla minecraft weapons, such as the "mythic iron sword", which are visually derived from the vanilla weapons. Without that extra couple of pixels, I can't really emphasize the progression, visually, and 32x32 would be TOO large for this task. 18x18 (or maybe 20x20) would be the Goldilocks zone.
I'll phrase my question in a simpler manner then. Is there any way to get Minecraft to render hd textures in the inventory?
I'll really appreciate any help I get since I've been really hyped to work on this mod for some time and learnt Java specifically therefor.