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ArtOfPanik

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  1. So this need to be done with bukkit plugins too, right? Cause I'm having an issue on a bukkit server in which somebody can heal you (or other players). However, they become invisible after healing me or another player (only the healer). If this needs to be done, how could I do it?
  2. Do HUD mods need to handle packets or have server ticks to update correctly when playing on a server? I know it may sound noobish, but I just need to know it. Thanks in advance!
  3. Hi again! Like two days ago I've finished a HUD mod for MineZ and uploaded it. Some guys have tried it and it worked just fine, except for one thing. I read a comment of a player telling me that, whoever heals you "become invisible" , so I joined a server to check it out and, yeah, he was right. Three players healed me, and two of them became invisible. As far as I remember, it has never happened to me before while playing MineZ, but I'm not so sure it has something to do with my mod. So, hey, I'd be glad if anyone could help me find out if it's a bug of my mod to fix it! Now I'll post the code of my relevant classes. Here's my class implementing ITickHandler: Here's my client proxy class: And here's my main mod class: The class I choose to load instead of GuiIngame is an exact copy of that one, but with some stuff added and some other commented (only the drawing lines for the classic HUD). If you want me to post it too, just tell me. Thanks in advance!
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