Jump to content

FrancescoTG

Members
  • Posts

    6
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

FrancescoTG's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Hi guys! I've been looking for an answer to my question for a week, unsuccesfully. My problem is: I have created a Mod with Forge into the eclipse IDE. I've also modified vanilla server files, such as ServerGUI.java. When I try to recompile all the files, including the modified server sources, MCP says: "Server MD5s not found" I obviously get an error in the reobfuscate process too. I think this error occurs since the Forge patch applied to MCP doesn't allow to recompile vanilla server sources. I've also tried to get the recompiled server files via eclipse, but they're not obfuscated. How can I do? Thanks in advance. P.S.= I'm doing this to have a custom minecraft_server.jar with modified sources (e.g. "Starting MYMOD server version...") to share with my friends, since the eclipse server doesn't allow external client to join.
  2. Yes, I reobfuscated it and inijected into minecraft.jar. Why are there Item Discrepancies?
  3. Hi guys! I've got an issue with my Mod: when I start the test server with eclipse, I can join it only with eclipse's test client. In fact, if I install my mod onto the normal Minecraft, I can't access the server. Debugging the client, I saw this: Can anyone help me with this problem? Thanks in advance.
  4. Oh, dear: I was calling my registerRenderers() void directly to the ClientProxy.java class. Thanks very much! You helped me a lot!
  5. But how can I access the void "registerRenders()" in the ClientProxy class? Without it I can't prerender custom textures!
  6. Hi guys! I'm creating a mod called "DreamCraft", and I would like to port it to multiplayer. Some days ago I used to develop with two separate MCP IDEs: one for singleplayer and one for multiplayer. Since using two separate MCPs is annoying, I noticed that Forge mods are both singleplayer/multiplayer compatible, thanks to the SidedProxies. So, in my "SinglePlayer MCP" I modified the Sided proxies to make them works in a single package. This is the package structure: src: - net.dreamcraft - DreamCraft.java - CommonProxy.java (Server proxy) - net.dreamcraft.client - ClientProxy.java (Client Proxy) The client works well. The server instead crashes at start. It says: 2013-01-28 14:50:26 [sEVERE] [ForgeModLoader] An error occured trying to load a proxy into {clientSide=net.dreamcraft.client.ClientProxy, serverSide=net.dreamcraft.CommonProxy}.net.dreamcraft.DreamCraft cpw.mods.fml.common.LoaderException at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:62) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.loadMods(Loader.java:479) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at net.minecraft.server.dedicated.DedicatedServer.startServer(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16) These are the codes: DreamCraft.java: http://pastebin.com/JTE5TMdt CommonProxy.java: http://pastebin.com/BbdCgwD2 ClientProxy.java: http://pastebin.com/eifJ4Jv6 What's wrong? Thanks in advance for your help.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.