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Tupaç

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  • Content Count

    18
  • Joined

    March 13, 2020
  • Last visited

    November 27, 2020

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About Tupaç

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    Tree Puncher

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  1. Tupaç

    How can I know if my mod is instaled on a server or just clientside

    Tupaç replied to Tupaç's topic in Modder Support

    Hmm, unfortunately this doesn't seems to work, it considers singleplayer as client and that doesn't work with my purpose.
    • November 19, 2020
    • 7 replies
  2. Tupaç

    How can I know if my mod is instaled on a server or just clientside

    Tupaç replied to Tupaç's topic in Modder Support

    Sorry I may be explaining this incorrectly, the idea is that any player with the mod can join a server that doesn't have the mod, so I can't ask the server to save my data because of this, witch I solve saving the data on a json in the profile folder.
    • November 19, 2020
    • 7 replies
  3. Tupaç

    How can I know if my mod is instaled on a server or just clientside

    Tupaç replied to Tupaç's topic in Modder Support

    I know how to save the data, what I want to know if the mod is installed on the server or not, if is in the server I save the data on the player, if the mods is being use clientside only, I save the data on a json.
    • November 19, 2020
    • 7 replies
  4. Tupaç started following [1.14/1.15] Save List on player clientside, How can I know if my mod is instaled on a server or just clientside, How do i get the save folder in 1.16.1 and and 1 other November 18, 2020
  5. Tupaç

    How can I know if my mod is instaled on a server or just clientside

    Tupaç posted a topic in Modder Support

    Hi, I want to know if my mod is installed in the server or just being used clientside only, this is because I want to save data on a Json if the mod is clientside only. I've tried with the world Load/Unload events but on a singleplayer world those trigger multiple times giving both (True/False) results. Thanks!
    • November 18, 2020
    • 7 replies
  6. Tupaç

    TextFieldWidget for only numbers

    Tupaç replied to Tupaç's topic in Modder Support

    Yes, that's exactly what I was looking for, Thanks!! ???1?
    • October 28, 2020
    • 2 replies
  7. Tupaç

    TextFieldWidget for only numbers

    Tupaç posted a topic in Modder Support

    is it possible to make a TextFieldWidget only accept numbers? I want to let the player config a range (int) in a TextFieldWidget, and I'd like to prevent the player from typing non numeric values. Thanks
    • October 28, 2020
    • 2 replies
  8. Tupaç

    How do i get the save folder in 1.16.1

    Tupaç posted a topic in Modder Support

    ServerWorld#getSaveFolder seems to no exist anymore I'm trying to get the save folder name when world loads and unloads with their respective WorldEvents Cheers
    • August 31, 2020
    • 1 reply
  9. Tupaç

    how to get a list of all the sounds

    Tupaç replied to Tupaç's topic in Modder Support

    Thank you very much 🤗
    • July 8, 2020
    • 2 replies
  10. Tupaç

    how to get a list of all the sounds

    Tupaç posted a topic in Modder Support

    is it possible to get a list with all the name of the sounds in the game? if so, what's the best way to do it?. I need a List<ResourceLocation> with all the sounds, included modded if possible. 🤞
    • July 8, 2020
    • 2 replies
  11. Tupaç

    [1.14/1.15] Get world Save folder client side or detect when world is deleted

    Tupaç replied to Tupaç's topic in Modder Support

    I want to keep the mod client side, so i can't access the server side... i think?
    • May 4, 2020
    • 4 replies
  12. Tupaç

    [1.14/1.15] Get world Save folder client side or detect when world is deleted

    Tupaç posted a topic in Modder Support

    Hi! i want to save a json file in the world save folder, how can i locate that folder client side? i know that getWorldName() exists, but Minecrafts allows to have multiple worlds with the same name but with different folders. An alternative could be creating a custom folder and delete it when the world gets deleted, is there any way to know when the world get deleted? For servers I am planning to use a custom folder. Cheers! ?
    • May 4, 2020
    • 4 replies
  13. Tupaç

    [1.14/1.15] Detect client side when player logs in/out

    Tupaç replied to Tupaç's topic in Modder Support

    Yes! that worked. Thank you very much ?
    • April 4, 2020
    • 2 replies
  14. Tupaç

    [1.14/1.15] Detect client side when player logs in/out

    Tupaç posted a topic in Modder Support

    Hi, is there a way to detect client side when player joins/exits the world? i was using PlayerEvent.PlayerLoggedInEvent and PlayerEvent.PlayerLoggedOutEvent but this doesn't work on servers. i need to detect when the player exits the world or closes the game to save data on disk.
    • April 4, 2020
    • 2 replies
  15. Tupaç

    [1.14/1.15] Save List on player clientside

    Tupaç replied to Tupaç's topic in Modder Support

    Ah, i see. ok is there a suggested method for saving data on disk? or you recommend anyone in special?
    • March 31, 2020
    • 4 replies
  16. Tupaç

    [1.14/1.15] Save List on player clientside

    Tupaç posted a topic in Modder Support

    Hi, is it possible to save a resourceLocation List on the player (or similar) clientside? if so, how? i have a gui with a list of names and i want to keep those names after the client is closed and open. thanks
    • March 31, 2020
    • 4 replies
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