how would i use ClientPlayNetHandler#getPlayerInfoMap? I cant figure it out, also is EntityJoinWorldEvent good to use? thats what i got working kind of
I'm trying to sort what order the items in my mod appear in inside the custom ItemGroup but i cant figure it out, some stuff I have found it outdated.
I'm making it on 1.14.4+
I will make it so it doesn't burn, i just want to know how to check if an item is in the fire and its, for example, a potato and change it to another item, cooked potato
I have been looking for an answer for a little while
How do I check when an item is thrown into a fire then change what the item is?
Example, change potato to cooked potato