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Weirdo

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About Weirdo

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    Tree Puncher

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  1. nvm I fixed by adding .func_235861_h_()
  2. I'm trying to make a new ore and it's harvest level is set to 3 but it drops when I mine it with a wooden pick. here is the code: public static final RegistryObject<Block> VOID_ORE= Registration.BLOCKS.register("void_ore", () -> new Block(Block.Properties.create(Material.IRON).harvestTool(ToolType.PICKAXE).hardnessAndResistance(10, 6).harvestLevel(3).sound(SoundType.STONE)));
  3. updated file: modLoader="javafml" #mandatory loaderVersion="[34,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions. license="All rights reserved" issueTrackerURL="http://my.issue.tracker/" #optional [[mods]] #mandatory modId="tutmod" #mandatory version="1.16.3-1.0" #mandatory displayName="Tutorial Mod" #mandatory updateJSONURL="" #optional displayURL="" logoFile="examplemod.png" #optional credits="Thanks to my lack of social skills" #optional authors="Weirdo.exe" #optional description= ''' description.txt ''' [[
  4. what should I do about it? here's the mods.toml file: modLoader="javafml" #mandatory loaderVersion="[34,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions. license="All rights reserved" issueTrackerURL="http://my.issue.tracker/" #optional [[mods]] #mandatory modId="tutmod" #mandatory version="1.16.3-1.0" #mandatory displayName="Tutorial Mod" #mandatory updateJSONURL="http://myurl.me/" #optional displayURL="http://example.com/" logoFile="examplemod.png" #optional credits="Thanks to my lack of social skills
  5. I'm trying to make a 1.16.3 mod with intellij but when I try to run minecraft it crashes Here's the log: [17:58:27] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--gameDir, ., --launchTarget, fmluserdevclient, --fml.mcpVersion, 20200911.084530, --fml.mcVersion, 1.16.3, --fml.forgeGroup, net.minecraftforge, --fml.forgeVersion, 34.1.0, --version, MOD_DEV, --assetIndex, 1.16, --assetsDir, C:\Users\user\.gradle\caches\forge_gradle\assets, --username, Dev, --accessToken, ❄❄❄❄❄❄❄❄, --userProperties, {}] [17:58:27] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: Mod
  6. Thanks you the file was in upper case (en_US.json)
  7. ok, and how is that helping me? Don't mean to be rude
  8. nope. it is a .json file, the mod id is testmod and the item id is test_item
  9. So i followed a tutorial for custom items for 1.15 (whish is the version i use) and he said to do this in the en_US text file under the lang package: { "item.testmod.test_item": "Test Item" } But it still won't work. In the game itself the display name is: item.testmod.test_item. pls help
  10. It worked! Thank you so much CobaltM! - Developers, pls fix this problem.
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