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vandy2424

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Everything posted by vandy2424

  1. I am actually curious about the answer to this as well. As far as building a portal and using the vanilla classes to help for 1.15.2, I have found the following vanilla classes: FlintAndSteelitem.java NetherPortalBlock.java Teleporter.java and possibly the tile-entity classes for the end dimension but they don't have the same mechanics as the nether. At this point I'm just curious where the vanilla code is for teleporting from nether to overworld is. The teleport class really only has methods for building the portal and correctly positioning the player it seems. I'm not an expert in Minecraft modding but I've been looking online for any sort of documentation on this and could only find this thread on forge. I have a dimension created and all it's missing is the portal. Hopefully it's an easy fix!
  2. @kyazuki Thanks for the help! Got it to work.
  3. @kyazuki did you have to register anything related to your new world type? Or since you overrided the method did it just work from there? I am having trouble not only finding my biome but being able to create a world with just my biome. I am able to see my biome using the buffet world when creating a world. I assume that means my biome is registered correctly but I haven't seen it in the overworld or been able to create just a world with the biome itself. I would love to see your main class and where you registered your biome using the Forge DeferredRegister. Thanks!
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