I am having trouble when trying to spawn an Entity when my world is loading.
The problem is that i need to spawn it when the world is loaded (No EntityRegistry.addSpawn(...)).
I need this mod to make an Adventure map, which means that every entity should only be spawned once.
To get my hands on a point where to world is loaded i used:
Hidden
An in my WorldLoadTicker:
The problem is that i can't spawn entitys in a remote world. but when i run the code i only
receive an STDOUT msg which tells me that my world is remote.
(entity spawning does work, but the entity does not move and i read, that i should never use "ModLoader.getMinecraftInstance().theWorld.spawnEntityInWorld()" if theWorld.isRemote())
I hope that I did make my problem clear.
A quick respone will be appreciated.
(pls forgive my possible bad spelling i am not a native english speaker)