I'd like to generate big structures that do not fit in one chunk in vanilla overworld. Knowing what lies further after border chunk is essential.
So is there a possibility to get height map, biome and sea level without generating chunk or atleast generating it partially? Maybe reading noise generator values.
Diving into javadocs for a few hours did not help me. https://yue.moe/ForgeJavaDocs/
Reading mc source code about village generation also was not fruitful.