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littlemonge

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Tree Puncher

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  1. The entity i am trying to render it just an entity like ItemEntity, it is an entity that is created when player drops an item. There is not a way to do it easy?
  2. Can you bring me an example for method 1? Thanks a lot for answering
  3. Here is my render Class : package littlemonge.rpgcraft.render; import com.mojang.blaze3d.matrix.MatrixStack; import littlemonge.rpgcraft.entity.DiamoniteEntity; import littlemonge.rpgcraft.utils.ResourceLocationReference; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.Vector3f; import net.minecraft.client.renderer.entity.EntityRenderer; import net.minecraft.client.renderer.entity.EntityRendererManager; import net.minecraft.util.ResourceLocation; public class DiamoniteEntityRenderer extends EntityRenderer<DiamoniteEntity> { public DiamoniteEntityRenderer(EntityRendererManager renderManagerIn) { super(renderManagerIn); } @Override public ResourceLocation getEntityTexture(DiamoniteEntity entity) { return new ResourceLocation(ResourceLocationReference.DIAMONITE_MODEL); } @Override public void render(DiamoniteEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn) { matrixStackIn.push(); matrixStackIn.scale(1f, 1f, 1f); matrixStackIn.translate(0.5d, 0.5D, 0.5D); matrixStackIn.rotate(Vector3f.YP.rotationDegrees(360)); matrixStackIn.pop(); super.render(entityIn, entityYaw, partialTicks, matrixStackIn, bufferIn, packedLightIn); } } where is the mistake¿?
  4. I did what you says but i can only see the hitboxes. Could it be a problem with the path to the "png" with the texture?
  5. ok no matter, I almost have it, the problem now is that the entity is invisible.
  6. have I to impl "IRenderFactory"?
  7. Here is the renderer : package littlemonge.rpgcraft.render; import littlemonge.rpgcraft.entity.DiamoniteEntity; import littlemonge.rpgcraft.utils.ResourceLocationReference; import net.minecraft.client.renderer.culling.ClippingHelperImpl; import net.minecraft.client.renderer.entity.EntityRenderer; import net.minecraft.client.renderer.entity.EntityRendererManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class DiamoniteEntityRenderer<T extends Entity> extends EntityRenderer<DiamoniteEntity> { public DiamoniteEntityRenderer(EntityRendererManager renderManager) { super(renderManager); } @Override public ResourceLocation getEntityTexture(DiamoniteEntity entity) { return new ResourceLocation(ResourceLocationReference.DIAMONITE_MODEL); } @Override public boolean shouldRender(DiamoniteEntity livingEntityIn, ClippingHelperImpl camera, double camX, double camY, double camZ) { return false; } } And this line its not working for me.
  8. Could you send an example of a Renderer please?
  9. Yes, but I want to add some logic to ItemEntity, that's why I created the class. The class "DiamoniteEntity" its the custom ItemEntity for my custom DiamoniteItem
  10. Can't use minecraft basic renderer? The entity is very simple, it is just a custom entity for an object when you throw it on the ground.
  11. Hi , Im having some troubles working with entities... Here is my custom entity class : package littlemonge.rpgcraft.entity; import littlemonge.rpgcraft.entity.base.RpgCraftBaseEntity; import littlemonge.rpgcraft.item.DiamoniteItem; import littlemonge.rpgcraft.utils.Utils; import net.minecraft.block.Blocks; import net.minecraft.entity.EntityType; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class DiamoniteEntity extends RpgCraftBaseEntity { public static EntityType<DiamoniteEntity> ENTITY_TYPE; private int driedProgress = 0; public DiamoniteEntity(EntityType<? extends DiamoniteEntity> type, World world) { super(type, world); } public DiamoniteEntity(final World w, final double x, final double y, final double z, final ItemStack is) { super(ENTITY_TYPE, w, x, y, z, is); this.setNoDespawn(); } @Override public void tick() { super.tick(); final ItemStack itemStack = this.getItem(); final DiamoniteItem diamonite = (DiamoniteItem) itemStack.getItem(); if(this.onGround && (Utils.findBlockUnderEntity(this).equals(Blocks.MAGMA_BLOCK))){ if(Utils.isClient()) { driedProgress++; }else { driedProgress += 0.5; } } if(driedProgress % 10 == 0 ) { ItemStack newItem = diamonite.triggerDry(itemStack.copy()); this.setItem(newItem); } } } Here is where I register the entity : package littlemonge.rpgcraft.init; import littlemonge.rpgcraft.entity.DiamoniteEntity; import littlemonge.rpgcraft.utils.Reference; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.registries.ObjectHolder; @Mod.EventBusSubscriber(modid = Reference.MODID, bus = Mod.EventBusSubscriber.Bus.MOD) @ObjectHolder(Reference.MODID) public final class ModEntities { @SubscribeEvent public static void registerEntitites(RegistryEvent.Register<EntityType<?>> event) { init(); event.getRegistry().registerAll(DiamoniteEntity.ENTITY_TYPE); } private static void init() { DiamoniteEntity.ENTITY_TYPE = createEntityType(EntityType.Builder .<DiamoniteEntity>create(DiamoniteEntity::new, EntityClassification.MISC).size(0.25F, 0.25F) .setTrackingRange(64).setUpdateInterval(20).setShouldReceiveVelocityUpdates(false), Reference.DIAMONITE_ENTITY); } @SuppressWarnings("rawtypes") public static <T extends Entity> EntityType<T> createEntityType(EntityType.Builder builder, String name) { EntityType<T> type = (EntityType<T>) builder.build(Reference.MODID + '.' + name).setRegistryName(name); return type; } } And here its the crash : java.lang.NullPointerException: null at net.minecraft.client.renderer.entity.EntityRendererManager.shouldRender(EntityRendererManager.java:232) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.WorldRenderer.getViewVector(WorldRenderer.java:940) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.renderWorld(GameRenderer.java:612) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:434) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:957) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:554) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:177) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_231] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_231] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_231] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_231] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55) ~[forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.0.0-milestone.4.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.0.0-milestone.4.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:102) [forge-1.15.2-31.0.14_mapped_snapshot_20200131-1.15.1-recomp.jar:?] Can somebody please help me to find why im having a nullpointer? Thanks in advance.
  12. My enchantment its a tool repairing enchantment like mending but instead of working with experience it works with time ,every 30 sec (1200 minecraft tick),it repairs a tool use enchanted with it. So i done this on my tool class : @Override public void inventoryTick(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) { if (EnchantmentHelper.getEnchantments(stack).get(ModEnchantments.evil_mending) != null) { if (this.ticks == REPAIR_TIME_IN_SECONDS * TICKS_PER_SECOND) { this.ticks = 0; if (stack.isDamaged()) { stack.setDamage(stack.getDamage() - 1); } } else { ticks++; } } super.inventoryTick(stack, worldIn, entityIn, itemSlot, isSelected); }
  13. Okey , so in my case I can made a method on Enchantment subclass and call it from tool class on every tick I want?
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