Jump to content

parksinjunn

Members
  • Posts

    1
  • Joined

  • Last visited

parksinjunn's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Hello there, I'm simply trying to edit a value in the world edit mod to remove a hardcoded limit, not stealing or posting this code anywhere. I deobfuscated it with BON2 and then edited the value in bytecode viewer and saved as a jar (i'm new to this, so I'm mentioning in case I made a mistake doing either of these steps). Then I setup my forgegradle "correctly" by setting up the decompworkspace and making and running the eclipse environment. However, I didn't have anything to edit (I already did that previously) so I just opened eclipse and set the workspace. Then I tried building the mod. The game crashed upon trying to load the mod, and so I checked the built jar file and all that is in it is the resource folder, it didn't copy anything from the java source folder (in which I had [com,defaults,and net] Idk if this is right placement of folders lol) the only things in the compiled mod are assets and mcmod.info I know I'm probably doing something wrong, but I've been working on figuring this out for hours lol. I just needed one value changed, if there's any easier way to edit it, or an easy way to fix my issue please let me know. Also let me know if I need to provide any code/files please. Thank you! Edit: I feel like I should say, this is for 1.12.2
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.