Frozwolf
-
Posts
8 -
Joined
-
Last visited
Posts posted by Frozwolf
-
-
I have taken it all the way down to only using optifine, forge, and the minecraft coder pack.... and yet still this same issue.
2013-02-08 12:02:39 [sEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_STARTING to SERVER_STOPPED. Loading cannot continue
2013-02-08 12:02:39 [sEVERE] [ForgeModLoader]
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
2013-02-08 12:02:39 [sEVERE] [ForgeModLoader] The following problems were captured during this phase
2013-02-08 12:02:39 [iNFO] [sTDERR] Exception in thread "Server thread" cpw.mods.fml.common.LoaderException
2013-02-08 12:02:39 [iNFO] [sTDERR] at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
2013-02-08 12:02:39 [iNFO] [sTDERR] at cpw.mods.fml.common.Loader.serverStopped(Loader.java:761)
2013-02-08 12:02:39 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerStopped(FMLCommonHandler.java:464)
2013-02-08 12:02:39 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:559)
2013-02-08 12:02:39 [iNFO] [sTDERR] at fy.run(SourceFile:849)
-
Here is the results from the log from .516. The newest portion has this...
2013-02-07 18:46:13 [sEVERE] [ForgeModLoader] The following problems were captured during this phase
2013-02-07 18:46:13 [sEVERE] [ForgeModLoader] A fatal exception occurred during the server starting event
cpw.mods.fml.common.LoaderException
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.serverStarting(Loader.java:703)
at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:314)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at Reflector.callVoid(Reflector.java:278)
at bdz.c(IntegratedServer.java:136)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
-
I have found some of the problems I believe while digging through my logs. Here are some of the pieces for you all.
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] Fatal errors were detected during the transition from AVAILABLE to SERVER_STARTING. Loading cannot continue
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader]
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Familiars_API [Familiars API] (Familiars_API_1.4.6a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BiomesOPlenty [biomes O' Plenty] (biomes-o-plenty-0.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_SmartMoving [smart Moving] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_SmartRender [smart Render] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Core [buildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.9.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forestry [Forestry for Minecraft] (forestry-A-2.0.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2 [industrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
drceph.petrogen [Petroleum Generator] ([1.4.6]PetroGen-1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RubeAurora [Mr. Rube's Aurora Mod] (AuroraRubealis_v101_For_147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
denLib [denLib] (denLib-2.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_AdvancedHud [mod_AdvancedHud] (Advanced Hud 4.8.1 [1.4.6].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AtmosMobs [Atmosmobs mod] (AtmosMobs.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BCIC2Crossover [bC-IC2 Crossover Mod] (BCIC2crossover 2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ValvePipe [Valve Pipe] (BuildCraft-Z-ValvePipeAM-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ChocoCraft [Torojimas ChocoCraft] (Chococraft_2.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_Compression [mod_Compression] (Compacted Blocks 1.4.7 V1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.7]2.3.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZhark's Mo'Creatures Mod v4.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DungeonPack [DungeonPack] (DungeonPack 1.4.6 v2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
eplus [Enchanting Plus] (EnchantingPlus-1.12.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BinnieCore [binnie Core] (extrabees-1.4.9.31-prerelease.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ExtraBees [Extra Bees] (extrabees-1.4.9.31-prerelease.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Familiars_DefaultMobPack [DefaultMobPack] (Familiars_DefaultMobPack_1.4.6a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Familiars_ExtendedFamPack [ExtendedFamPack] (Familiars_ExtendedFamPack_1.4.6a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2BackpackHUD [iC2 Backpack HUD] (IC2 Backpack HUD - v2.3 - MC 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LiquidUU [Liquid UU-Matter] (LiquidUU-0.7.10-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.6-0.6.9.46.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_aliments [mod_aliments] (Lots of Food 1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Magical-Crops [Magical Crops] (magical_crops_BETA_1.5c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoarAchForge [Moar Achievements Redux] (MoarAchievementsV113.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_Fossil [Fossil/Archeology] (mod_Fossil_7.2.0a_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PetBat [Pet Bat] (PetBat_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LiquidRoundup [Liquid Roundup] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Core [PluginsforForestry|Core] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|BlueFood [PluginsforForestry|BlueFood] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|BuildCraft [PluginsforForestry|BuildCraft] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Forestry [PluginsforForestry|Forestry] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Ic2 [PluginsforForestry|Ic2] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Railcraft [PluginsforForestry|Railcraft] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|RedPower2 [PluginsforForestry|RedPower2] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Thaumcraft [PluginsforForestry|Thaumcraft] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PluginsforForestry|Tweaks [PluginsforForestry|Tweaks] (PluginsforForestry2-MC1.4.7-Complete-Build28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PortalGun [Portal Gun] (PortalGun1.4.7v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.7-6.15.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
modRFL [Rotten Flesh to Leather] (Rotten Flesh to Leather - Forge 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_Timber [Timber!] (Timber! (1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TrailMix [TrailMix] (TrailMix1.4.7v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.15.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IDResolver [iD Resolver] (IDResolver-1.4.6.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MSC [Mob Spawn Controls] (Forge_MobSpawnControlsv1.4.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] A fatal exception occurred during the server starting event
java.lang.RuntimeException: The ForgeModLoader state engine is invalid
at cpw.mods.fml.common.LoadController.transition(LoadController.java:122)
at cpw.mods.fml.common.Loader.serverStarting(Loader.java:722)
at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:315)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at Reflector.callVoid(Reflector.java:278)
at bdz.c(IntegratedServer.java:136)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_ABOUT_TO_START to SERVER_STARTED. Loading cannot continue
...
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
2013-02-07 18:35:33 [iNFO] [sTDERR] java.lang.RuntimeException: The ForgeModLoader state engine is invalid
2013-02-07 18:35:33 [iNFO] [sTDERR] at cpw.mods.fml.common.LoadController.transition(LoadController.java:122)
2013-02-07 18:35:33 [iNFO] [sTDERR] at cpw.mods.fml.common.Loader.serverStarted(Loader.java:735)
2013-02-07 18:35:33 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerStarted(FMLCommonHandler.java:320)
2013-02-07 18:35:33 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:460)
2013-02-07 18:35:33 [iNFO] [sTDERR] at fy.run(SourceFile:849)
2013-02-07 18:35:33 [sEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_STARTING to SERVER_STOPPED. Loading cannot continue
etc etc etc. I am currently attempting to use the most recent forge 6.6.1.524.
The "recommended" forge download still goes to .497.... but I will try again with at least .516 (as per the requirements with some of my mods updates) to see what happens.
-
"Cannot access attachments upload path!"
The upload says it cannot reach the attachment path for some reason, despite making it as accessible as possible (or so I thought), and pastebin actually tells me that mine is too large as well... heh heh...
Thank you all for your patience. I know it is troublesome....
-
I believe it may have something to do with SOME mod... but which I am unsure. I do have many mods, yet .497 had them work fine.... .524 has not. Anyways, here is my log if it fits....
It seems that I cannot have my log posted, as it is literally too big for the post, so it says.... too many mods.
Thanks for trying I guess, but it is some mod that is the issue... but I cannot find it just yet.
-
Please excuse me for being stupid but.... how do I go about getting logs from the Magic Launcher when it is not crashing?
-
No matter if it is the only mod I have, or if I am running all of my mods, any of the forge mod loaders will not load worlds, new or old, past the "building terrain" screen. I have let it even sit for an hour. Still stuck there. Once I go BACK to .497, it works fine. I have even attempted .516 and .524..... what is the reason, if you can help?
I have attempted to look around, but all I have seen is worlds that freeze, but nothing about worlds never loading past building terrain. I do use Magic Launcher, but it should not be a problem as it worked fine for .497 and any of them before that. Every single forge version AFTER .497 has given me the problem.
I do not know whether a log is helpful here, as it is not crashing....
No forge loads past "building terrain" since .497
in Support & Bug Reports
Posted
Well after sifting through many mods for nearly a week, double checking all the updates and such, it was FREAKING OPTIFINE. So thank you again for all your patience. I know I am sadly a bit... stupid for that. Thanks again!