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MagicQuest

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Tree Puncher

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  1. So you read the title i want to know how i can use bindTexture() to set the texture of my block with a TER in the render method
  2. So I upgraded my mod to 1.12.2 and got everything working except the textures, mcmod.info, and the en_us.lang file its as if everything inside the resources folder doesn't load or something but in the console it will tell me stuff like "Caused by: java.io.FileNotFoundException: goo:blockstates/blockgreengoo.json" but i literally have a file there called blockgreengoo if i need to send a picture of something i didn't talk about please tell me because this is my first post and im not sure what i need to include for this problem
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