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About skip999

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    Stone Miner

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  1. Hello, I was wondering how I would obtain a list of every Vanilla item in the game. I know you can call individual items by using Items. , but as far as I can see there is no way to call all of them at once.
  2. Hello, I would like to use vanilla Iron Ore in one of my classes. Specifically, I want to call the Block itself. However, all of the tutorials on how to do this are outdated and I can't find anything probing around in the ForgeRegistries class nor in the Materials class. How would I go about doing this?
  3. The methods don't appear when I call Ingredient.fromItems() or Ingredient.fromStacks(). Did the names change?
  4. Hello, How would I go about converting an ItemStack to an Ingredient? I can't seem to find any documentation on it and I can't turn up anything with searching through the ingredient classes.
  5. Hello, I would like to include someone's mod in my external dependencies library, but the mod doesn't have a maven for me to import from in my gradle. How would I go about including it? Would I just add a jar of the mod?
  6. I found the issue: there was apparently a conflict with Endless Oceans that happens server-side that does not occur on the client. Not sure what it is, but I'll report it to the author.
  7. Hello, I have been attempting to set up a modded server running Forge v35.1.37. I have noticed several odd things. Firstly, the traditional "gui" aka the default console that launching the server normally produces does not appear. While inconvenient, I have worked around this using the cmd prompt. Also, when the loader reaches world generation, it throws a nullpointerexpection and just stops. There is no crash log which is also strange. I have attached the latest.log to this post, and have created a gist of the debug.log here: https://gist.github.com/skiprocks999/2498a7a7781bf058a3
  8. That fixed it. Thanks for the help!
  9. Okay so I have put together something and it seems to work. However, I seem to be having an issue with the gui. I followed your plugin implementation as best I could, and I have wound up with the cursed image I have attached. The items are showing up where I want them to be, however I cannot seem to get the background to work. I have linked to the relevant files on my github. The only thing I can think of is that there is an issue with the size of the image that I am not considering. https://github.com/skiprocks999/Rings-of-Infinity/tree/Rings-Of-Infinity-1.16.4/RingsOfInfinity/src
  10. Okay so I have run into a slight issue: the NBT system does not support writing a list to the NBT file. How would I deal with this? My first thought is to convert the beam List to a string in write() and then convert the string back into an List in read(). However, this seems rather complicated and inefficient. Is there a simpler way I'm missing?
  11. OH I have to write it to the packet data. I knew I was missing something. Thanks!
  12. Another thing I have noticed is that half of the classes that I need to import to make the plugin work are not there. I know that it is not an issue with the gradle as I have done that right.
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