Jump to content

Xing

Members
  • Posts

    3
  • Joined

  • Last visited

Xing's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Because the jumping height needs to be different some times
  2. Thank you so much! setKeyBindState worked!
  3. I'm very new to modding(3 days), so i might ask some dopey questions. My code looks like this: if (entityName.equals(playerName)) { KeyBinding.onTick(minecraft.gameSettings.keyBindJump.getKey()); KeyBinding.onTick(minecraft.gameSettings.keyBindDrop.getKey()); } When the player got hurt, the player jump and drop the item in hand. The drop works properly, but the jump doesn't want to activate. if I do the to string: System.out.println(minecraft.gameSettings.keyBindDrop.toString()); System.out.println(minecraft.gameSettings.keyBindJump.getKey().toString()); the console seems right to me net.minecraft.client.settings.KeyBinding@4a4ef86a key.keyboard.space Minecraft version 1.15.2 Forge version: forge-1.15.2-31.2.0-mdk
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.