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electrodude512

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Everything posted by electrodude512

  1. Thanks! I looked at your code and that's exactly what I want! The only question I have left (that I know of atm) is, how is your tracker told to load data (by making a new AWGameData()) on world load? When is GameDataTracker.handleWorldLoad(World world) called?
  2. I have some NBT data I want to save to .minecraft/saves/<world>/data/myfile.dat. How would I do that? I couldn't find out with google or the forge javadocs. Do I just open a binary file and write the nbt in binary or does Forge have a function I should call? Thanks, electrodude EDIT: Also, how can I make it so this data gets loaded and saved automatically (i.e. by calling my object's readFromNBT and writeToNBT methods) on world load and save/quit?
  3. Problem Solved. It works better if you use a version of python that's actually somewhat recent...
  4. Bump. Also, my mac runs 10.6.8 and I got this to work a while ago for MC 1.3.2 before the days of FML, but that time I installed forge inside of the MCP folder instead of the other way around. electrodude
  5. I'm trying to learn modding and so am trying to install Forge on my Mac. I downloaded minecraftforge-src-1.4.7-6.6.1.524.zip, uncompressed it, and ran install.sh and got the following error: I repeated this several times with multiple versions of forge, including the latest, and got this same problem every time. I manually installed MCP in the forge/mcp folder it made and tried again and it kind of worked, but this still shouldn't have happened. Any ideas? Did I just not install it right or something? Thanks, electrodude
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