Ok I have a registered Entity which is spawning a Particle (EntityFX) like this
FMLClientHandler.instance().getClient().getMinecraft().effectRenderer.addEffect(new EntitySpecialSmokeFX(this.worldObj, this.posX, this.posY, this.posZ, this.rand.nextGaussian() * 0.1D, this.motionY * (this.rand.nextGaussian() * 0.075D), this.rand.nextGaussian() * 0.1D));
That works fine but when I spawn the particles again (from another Entity) the particles that exist already despawn or becoming invisible(I dont know what exactly happen) but they are not visible any more.
What can I do to fix that? (If you need code tell me which files you need)
Thanks for answering!