Hello people. I am having a hard time rendering obj models in 1.16.1 because the obj model rendering system has changed. It was easier to render obj models in 1.12.2 but now, I have no idea what to do.
main mod class:
```
@Mod("testmad")
public class MainShtuff {
public static Item obese_mon;
public static Block trol;
public static Item iTrol;
public static Block model;
public static Item iModel;
public MainShtuff(){
obese_mon = new Item(new Item.Properties().group(stuff)).setRegistryName("obese_mon");
trol = new Trol(Block.Properties.create(Material.BAMBOO).hardnessAndResistance(2.0F)).setRegistryName("trol");
iTrol = new BlockItem(trol, new Item.Properties().group(stuff)).setRegistryName("trol");
model = new ModelTest(Block.Properties.create(Material.BAMBOO).hardnessAndResistance(10F)).setRegistryName("model");
iModel = new BlockItem(model, new Item.Properties().group(stuff)).setRegistryName("model");
//register
registerItem(obese_mon);
registerBlock(trol, iTrol);
registerBlock(model, iModel);
}
public void registerItem(Item item){
ForgeRegistries.ITEMS.register(item);
OBJLoader.*addDomain???*
}
public void registerBlock(Block blok, Item itemblok){
ForgeRegistries.BLOCKS.register(blok);
ForgeRegistries.ITEMS.register(itemblok);
}
public static ItemGroup stuff = new ItemGroup("stuff"){
public ItemStack createIcon(){
return new ItemStack(obese_mon);
}
};
}
```
and my blockstate json:
```
{
"forge_marker": 1,
"variants": {
"": [{
"custom":{"flip-v": true},
"model": "testmad:block/obj/beta.obj",
"textures": {
"#None": "testmad:models/beta"
}}],
"inventory": [{"model": "testmad:block/model"}]
}
}
```
There is no OBJLoader.addDomain(<modid>) so pls help me