Yes. JK Please Don't Hurt me
The Hypixel command was just an example. My actual use case is much more complicated. It would be infeasible to connect by hand.
Like there are so many functions pertaining to just the client size. There has to be something for connecting to a server. Also, if anyone knows how to do it in NM, I'm all ears.
How can I get the forge client to connect to a server?
Basically I have a command "/hypixel". Whenever it is executed, I want the player to connect to "hypixel.net"
EntityPlayerSP has no method to do so.