Hello! I'm trying to render a block inside a TileEntityRenderer. Problem is the block is rendering darker than it should be.
The block on the left in the screenshots is the block as it appears normally when placed. The block on the right is rendered inside the TileEntityRenderer of the block on the left.
matrixStack.push();
matrixStack.translate(3, 0, 0);
BlockRendererDispatcher blockRendererDispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
blockRendererDispatcher.renderBlock(myBlockTile.getBlockState(), matrixStack, iRenderTypeBuffer, Integer.MAX_VALUE,