Jump to content

poboy975

Members
  • Posts

    1
  • Joined

  • Last visited

poboy975's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Hello, I'm working on learning to mod. I do know a bit of java and c#. I'm looking for help updating the bond tile entity. The top section was me trying to update the bottom line. The bottom line works in 1.15. I've not found the right information yet to help me understand the changes in versions. Can anyone help? Thank you. Attempt to update: ClientRegistry.bindTileEntityRenderer((TileEntity<ModTypeTile>) ObjHandler.MOD_TYPE_TILE = RegistryEvent.Register("ModTypeTile", () -> TileEntityType.Builder(new ModTypeRenderer(new ResourceLocation(Mod.MODID, "textures/blocks/mod_item.png", )); Original Code 1.15: ClientRegistry.bindTileEntityRenderer((TileEntity<ModTypeTile>) ObjHandler.MOD_TYPE_TILE, dispatcher -> new ModTypeRenderer(dispatcher, new ResourceLocation(Mod.MODID, "textures/blocks/mod_item.png"), block -> block == ObjHandler.modtype));
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.