Everything posted by imawindow
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[SOLVED] Registry Question
alright. I meant as being registered and you can see its presence... lol i don't know how else to explain. So I'm just gonna register it and hide it from the creative tab if the mod is not downloaded and vice versa if it is.
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[SOLVED] Registry Question
Like I want the items/blocks to be registered only when that mod is installed. else, remove the registry (almost like when you remove a mod, the content gets removed along side with it (obviously)). But like you said, I shouldn't do this. What is a good alternative?
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[SOLVED] Registry Question
So i made a block type called "quarter stairs" and I would like to make it compatible with, let's say, Biomes O' Plenty blocks (ex:White Sandstone Quarter Stairs). I only want that to "appear" if Biomes O' Plenty is downloaded.
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[SOLVED] Registry Question
ok. so what is a good way to approach this? or is this just not a good idea? lol. I want the block/item to appear if you have a mod installed.
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[SOLVED] Registry Question
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Main.MOD_ID); public static final RegistryObject<Item> TEST_BLOCK_ITEM = itemRegistry("test_block_item", ModBlocks.TEST_BLOCK); private static RegistryObject<Item> itemRegistry(String registryName, RegistryObject<Block> block){ String user = System.getProperty("user.home"); File modFile = new File(user + "\\AppData\\Roaming\\.minecraft\\mods\\Test.txt"); boolean modExists = modFile.exists(); if(modExists) { return ITEMS.register(registryName, () -> new BlockItem(block.get(), new Item.Properties().group(Main.TAB))); } return null; } will returning null here cause any problems? I'm sorry if this is a dumb question; I'm just afraid haha edit: is this a good way of making your mod "compatible" with other mods? Is this a good way of removing this blocks/items once the mod is no longer there?
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[SOLVED] The same part of my world randomly deletes itself
Yo i'm good now. It was because of 1.16.1. Idk what happened but when i updated to 1.16.3, it never crashed again. (I provoked the crash by turning on a resource pack and flick the lever (idk why it crashes the game in 1.16.1 but it did)). Thx anyways
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[SOLVED] The same part of my world randomly deletes itself
Is there a possible chance that my mod might've affected this?
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[SOLVED] The same part of my world randomly deletes itself
I don't know how to explain this but I'll do my best. This happened three times to me now and I don't know whether it's my mod or minecraft that's doing this. (Context: I'm trying to setup for a youtube video on my mod). The first time this happened, I placed a block down (my block) and then the game froze and crashed. I logged back in to find out a chunk got deleted out of the world... i don't think thats the right word because it didn't really affect the y axis; it deleted like maybe a 16x16x20 area. I wish I had a screenshot but I deleted the old one and loaded a backup. The second time around, I pulled a lever and it deleted the same area (but didn't crash). (Here's some context: The blue shulker box got deleted by the error). I middle clicked a light blue shulker box and placed it in the position of the blue one and it placed down a "blue" shulker instead of a light blue. When I middle clicked the "blue" one, it gave me the light blue one. This is seriously so weird. It crashed again after a placed one of my modded blocks in the deleted area. (second crash report) Hopefully the screenshot will help clear any confusions. crash-2020-12-22_16.49.17-client.txt crash-2020-12-24_11.26.22-client.txt
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nvm
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