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GamingTiger101

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    December 2, 2020
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About GamingTiger101

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    Tree Puncher

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  1. GamingTiger101 started following Item texture and name won't load and Custom Armor Effects December 15, 2020
  2. GamingTiger101

    Custom Armor Effects

    GamingTiger101 posted a topic in Modder Support

    I am having trouble figuring out the file format to make my code in. I have the code I need and customized it to my setting with Custom Armor Effects, but I am unsure where I should put my code or in what format it needs to be in. Should it go in my world customization folder or add it to my armor folder and what format?
    • December 15, 2020
    • 1 reply
  3. GamingTiger101

    Create Mutable Attribute - Entity Creation

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    It says that the file is read only, so I can't edit the mappings
    • December 9, 2020
    • 6 replies
  4. GamingTiger101

    Create Mutable Attribute - Entity Creation

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    Where can I find those attributes, I looked but don't know where to find it
    • December 8, 2020
    • 6 replies
  5. GamingTiger101

    Create Mutable Attribute - Entity Creation

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    How do I map it?
    • December 8, 2020
    • 6 replies
  6. GamingTiger101

    Create Mutable Attribute - Entity Creation

    GamingTiger101 posted a topic in Modder Support

    I am using forge version 1.16.1-32.0.63 and I wanted to create my own custom entity. I did not know how to set the mutable attributes, so I looked it up, but every search directed me to roughly the same code: package com.gamingtiger.gttaa.entities; import com.sun.org.apache.xml.internal.utils.MutableAttrListImpl; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.MobEntity; import net.minecraft.entity.ai.attributes.Attribute; import net.minecraft.entity.ai.attributes.AttributeModifierMap; import net.minecraft.nbt.CompoundNBT; import net.minecraft.network.IPacket; import net.minecraft.world.World; public class SuperZombieEntity extends Entity { public SuperZombieEntity(EntityType<?> entityTypeIn, World worldIn) { super(entityTypeIn, worldIn); } public static AttributeModifierMap.MutableAttribute setCustomAttribute() { return MobEntity.func_233666_p_().createMutableAttribute(Attribute.MAX_HEALTH, 100.0D); } @Override protected void registerData() { } @Override protected void readAdditional(CompoundNBT compound) { } @Override protected void writeAdditional(CompoundNBT compound) { } @Override public IPacket<?> createSpawnPacket() { return null; } } The problem is that the ".createMutableAttribute" does not exist and I don't know how to solve this. I tested this with a passive mob and a mobentity.
    • December 7, 2020
    • 6 replies
  7. GamingTiger101

    All of the .effects are deprecated

    GamingTiger101 posted a topic in Modder Support

    Why does it say this is deprecated on all of the .effects? public class EmeraldApple extends Item { public EmeraldApple() { super(new Item.Properties() .group(GamingTigersCrazyToolsAndArmor.TAB) .food(new Food.Builder() .hunger(6) .saturation(3.0f) .effect(new EffectInstance(Effects.HASTE, 2400, 2), 1.0f) .effect(new EffectInstance(Effects.SPEED, 2400, 1), 1.0f) .effect(new EffectInstance(Effects.ABSORPTION, 2400, 4), 1.0f) .effect(new EffectInstance(Effects.STRENGTH, 2400, 1), 0.35f) .effect(new EffectInstance(Effects.REGENERATION, 2400, 1), 1.0f) .effect(new EffectInstance(Effects.LUCK, 2400, 2), 1.0f) .effect(new EffectInstance(Effects.HEALTH_BOOST, 2400, 2), 1.0f) .setAlwaysEdible() .build()) ); } }
    • December 5, 2020
    • 1 reply
  8. GamingTiger101

    Crash after creation of armor

    GamingTiger101 posted a topic in Modder Support

    I have no Idea why this crashed or where, but here is the logs of what happened: https://pastebin.com/Lw3ZeAb8 could someone please explain where the error is so I can fix it? or why it didn't crash the second time.
    • December 5, 2020
    • 1 reply
  9. GamingTiger101

    Developer Minecraft Crashes upon loading world

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    Sorry, I found the problem, the data pack crafting recipe was causing the crash because it couldn't load correctly. The reason it couldn't load was because of a typo.
    • December 4, 2020
    • 2 replies
  10. GamingTiger101

    Developer Minecraft Crashes upon loading world

    GamingTiger101 posted a topic in Modder Support

    Can someone explain why the game crashes everytime I load a world with this crash log: https://pastebin.com/2N8GLtpf
    • December 4, 2020
    • 2 replies
  11. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    Yes, I had just realized that when you responded, I was looking over the code when I noticed that and fixed it. I know have the texture in-game. Thanks for your help!
    • December 4, 2020
    • 24 replies
  12. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    It didn't make the debug.log appear, but is this what you need?: https://pastebin.com/t2gpMasj it says its offensive but all I did was paste in the log
    • December 4, 2020
    • 24 replies
  13. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    I was unclear with my meaning, I meant to say that the debug.log didn't load properly, it is just a blank page.
    • December 4, 2020
    • 24 replies
  14. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    I purposefully spelled it with 2 t's. As for the png.json thing, that was probably when I was renaming some things trying to find the problem. This is a different problem that I found but I don't know what file isn't being found: [21:38:39] [Server-Worker-5/ERROR] [minecraft/AtlasTexture]: Using missing texture, unable to load minecraft:textures/gttaa.items/emerald_ingott.png : java.io.FileNotFoundException: minecraft:textures/gttaa.items/emerald_ingott.png
    • December 4, 2020
    • 24 replies
  15. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    DaemonUmbra, I tried to provied the debug.log file but it wouldn't send. Would a copy of the logs when starting up minecraft be the same thing?
    • December 4, 2020
    • 24 replies
  16. GamingTiger101

    Item texture and name won't load

    GamingTiger101 replied to GamingTiger101's topic in Modder Support

    I think this line of code right here is the reason it isn't working but I don't know what this means. [08:42:52] [Server-Worker-5/WARN] [minecraft/ModelBakery]: Unable to load model: 'gttaa:emerald_ingott.png#inventory' referenced from: gttaa:emerald_ingott.png#inventory: java.io.FileNotFoundException: gttaa:models/item/emerald_ingott.png.json
    • December 3, 2020
    • 24 replies
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