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[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
Nice now it is working that when I right click it changes to my cauldron and when I get the item out again by right clicking with bare hand it pops out and changing back to the vanilla cauldron. And my question is how can I check for source of fire under the cauldron (I maybe have idea just when event is fired on block (campfire) is placed) and how to change the content of the cauldron after some ticks (I have never worked with ticks and other related stuff)? -
[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
Like if I put in lead block (which is from my mod) then put campfire/some source of fire under it, it melts. Like water it will have 3 "levels" that means that it will change texture from basic block to melted stage and to completly melted then the player could get it from the cauldron with bucket recieving lead bucket which I haven't created yet and tbh maybe you right about it not overriding the cauldron because with this I override the water colors which is controlled somwhere else as I guess. -
[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
But I need interaction so I think It's better for me to create new Cauldron -
[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
I looked in the forum and yeah it looks like forge really dont like overriding vanilla items/blocks with custom block states so I need to create my cauldron anyway: [10:22:41] [Render thread/ERROR] [ne.mi.re.GameData/REGISTRIES]: Registry replacements for vanilla block 'minecraft:cauldron' must not change the number or order of blockstates. Old: level={0,1,2,3} New: content={0,1,2};level={0,1,2,3} but still happy that I made it like this so it could actually work. Maybe in 1.17 there will be more support to adding custom fluids to cauldron as they add lava and other to cauldron Anyways thanks for help! for those who want to do the same thing as I want just simply do this (its just replacing the cauldron with your own cauldron when placed) : public class VanillaCauldron extends CauldronBlock { public VanillaCauldron() { super(AbstractBlock.Properties.create(Material.IRON, MaterialColor.STONE).setRequiresTool().hardnessAndResistance(2.0F).notSolid()); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) { if (!worldIn.isRemote) { worldIn.removeBlock(pos, false); worldIn.setBlockState(pos, RegistryHandler.CAULDRON.get().getDefaultState()); } } } You want there put your registry class and the new name of the block (mine is CAULDRON): worldIn.setBlockState(pos, RegistryHandler.CAULDRON.get().getDefaultState()); then register it in registry like normal block except your modid replace with "minecraft" and then create your block also extending the vanilla one and here you can override add custom blockstatest as you wish and want. Then simply register it as block under your modid and there you go. Also dont forget to create json files EDIT: oh no Im dumb do this with the Cauldron Item then check when right click EDIT 2: wait just still testing it Yeah I was wrong just simply dont override it and with the BlockEvent.EntityPlaceEvent check for cauldron block -
[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
ohhh, allright now I understatnd thats Registry: package me.gleep.oreexpansion.util; import me.gleep.oreexpansion.OreExpansion; import me.gleep.oreexpansion.armors.STAMaterial; import me.gleep.oreexpansion.armors.ArmorBase; import me.gleep.oreexpansion.blocks.*; import me.gleep.oreexpansion.blocks.tileentities.SilverBlockTileEntity; import me.gleep.oreexpansion.items.ItemBase; import me.gleep.oreexpansion.tools.STSMaterial; import me.gleep.oreexpansion.tools.STSBase; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.item.*; import net.minecraft.tileentity.TileEntityType; import net.minecraft.world.gen.blockstateprovider.BlockStateProviderType; import net.minecraftforge.client.model.generators.BlockStateProvider; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class RegistryHandler { //Vanilla private static final DeferredRegister<Block> VANILLA_BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, "minecraft"); //Mod private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, OreExpansion.MOD_ID); private static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, OreExpansion.MOD_ID); //private static final DeferredRegister<Fluid> FLUDIS = DeferredRegister.create(ForgeRegistries.FLUIDS, OreExpansion.MOD_ID); private static final DeferredRegister<TileEntityType<?>> TILE_ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, OreExpansion.MOD_ID); //private static final DeferredRegister<IRecipeSerializer<?>> RECIPES = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, OreExpansion.MOD_ID); public static void init() { ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus()); BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus()); //FLUDIS.register(FMLJavaModLoadingContext.get().getModEventBus()); TILE_ENTITY_TYPES.register(FMLJavaModLoadingContext.get().getModEventBus()); VANILLA_BLOCKS.register(FMLJavaModLoadingContext.get().getModEventBus()); } //Items public static final RegistryObject<Item> SILVER_INGOT = ITEMS.register("silver_ingot", ItemBase::new); public static final RegistryObject<Item> LEAD_INGOT = ITEMS.register("lead_ingot", ItemBase::new); public static final RegistryObject<Item> SILVER_NUGGET = ITEMS.register("silver_nugget", ItemBase::new); public static final RegistryObject<Item> LEAD_NUGGET = ITEMS.register("lead_nugget", ItemBase::new); public static final RegistryObject<Item> NETHERITE_NUGGET = ITEMS.register("netherite_nugget", () -> new ItemBase(true)); //public static final RegistryObject<Item> LEAD_BUCKET = ITEMS.register("lead_bucket", LeadBucket::new); //Blocks public static final RegistryObject<Block> SILVER_BLOCK = BLOCKS.register("silver_block", SilverBlock::new); public static final RegistryObject<Block> LEAD_BLOCK = BLOCKS.register("lead_block", LeadBlock::new); public static final RegistryObject<Block> SILVER_ORE = BLOCKS.register("silver_ore", SilverOre::new); public static final RegistryObject<Block> LEAD_ORE = BLOCKS.register("lead_ore", LeadOre::new); public static final RegistryObject<Block> CAULDRON = VANILLA_BLOCKS.register("cauldron", Cauldron::new); //Block Item public static final RegistryObject<Item> SILVER_BLOCK_ITEM = ITEMS.register("silver_block", () -> new BlockItemBase(SILVER_BLOCK.get())); public static final RegistryObject<Item> LEAD_BLOCK_ITEM = ITEMS.register("lead_block", () -> new BlockItemBase(LEAD_BLOCK.get())); public static final RegistryObject<Item> SILVER_ORE_ITEM = ITEMS.register("silver_ore", () -> new BlockItemBase(SILVER_ORE.get())); public static final RegistryObject<Item> LEAD_ORE_ITEM = ITEMS.register("lead_ore", () -> new BlockItemBase(LEAD_ORE.get())); //Fluids //public static final RegistryObject<FlowingFluidBlock> LEAD_FLUID = FLUDIS.register("lead_fluid", (); //Tile Entities public static final RegistryObject<TileEntityType<SilverBlockTileEntity>> SILVER_BLOCK_TE = TILE_ENTITY_TYPES.register("silver_block", () -> TileEntityType.Builder.create( SilverBlockTileEntity::new, SILVER_BLOCK.get()).build(null)); //Tools public static final RegistryObject<SwordItem> SILVER_TINTED_GOLDEN_SWORD = ITEMS.register("silver_tinted_golden_sword", () -> new STSBase(STSMaterial.STGS, 3, -2.4F)); public static final RegistryObject<SwordItem> SILVER_TINTED_DIAMOND_SWORD = ITEMS.register("silver_tinted_diamond_sword", () -> new STSBase(STSMaterial.STDS, 3, -2.4F)); public static final RegistryObject<SwordItem> SILVER_TINTED_NETHERITE_SWORD = ITEMS.register("silver_tinted_netherite_sword", () -> new STSBase(STSMaterial.STNS, 3, -2.4F, true)); //Armors public static final RegistryObject<ArmorItem> SILVER_TITNTED_GOLDEN_HELMET = ITEMS.register("silver_tinted_golden_helmet", () -> new ArmorBase(STAMaterial.STGA, EquipmentSlotType.HEAD)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_GOLDEN_CHESTPLATE = ITEMS.register("silver_tinted_golden_chestplate", () -> new ArmorBase(STAMaterial.STGA, EquipmentSlotType.CHEST)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_GOLDEN_LEGGINGS = ITEMS.register("silver_tinted_golden_leggings", () -> new ArmorBase(STAMaterial.STGA, EquipmentSlotType.LEGS)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_GOLDEN_BOOTS = ITEMS.register("silver_tinted_golden_boots", () -> new ArmorBase(STAMaterial.STGA, EquipmentSlotType.FEET)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_DIAMOND_HELMET = ITEMS.register("silver_tinted_diamond_helmet", () -> new ArmorBase(STAMaterial.STDA, EquipmentSlotType.HEAD)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_DIAMOND_CHESTPLATE = ITEMS.register("silver_tinted_diamond_chestplate", () -> new ArmorBase(STAMaterial.STDA, EquipmentSlotType.CHEST)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_DIAMOND_LEGGINGS = ITEMS.register("silver_tinted_diamond_leggings", () -> new ArmorBase(STAMaterial.STDA, EquipmentSlotType.LEGS)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_DIAMOND_BOOTS = ITEMS.register("silver_tinted_diamond_boots", () -> new ArmorBase(STAMaterial.STDA, EquipmentSlotType.FEET)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_NETHERITE_HELMET = ITEMS.register("silver_tinted_netherite_helmet", () -> new ArmorBase(STAMaterial.STNA, EquipmentSlotType.HEAD, true)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_NETHERITE_CHESTPLATE = ITEMS.register("silver_tinted_netherite_chestplate", () -> new ArmorBase(STAMaterial.STNA, EquipmentSlotType.CHEST, true)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_NETHERITE_LEGGINGS = ITEMS.register("silver_tinted_netherite_leggings", () -> new ArmorBase(STAMaterial.STNA, EquipmentSlotType.LEGS, true)); public static final RegistryObject<ArmorItem> SILVER_TITNTED_NETHERITE_BOOTS = ITEMS.register("silver_tinted_netherite_boots", () -> new ArmorBase(STAMaterial.STNA, EquipmentSlotType.FEET, true)); } like I haven't made change since I'm editing the cauldron and the main: package me.gleep.oreexpansion; import me.gleep.oreexpansion.util.RegistryHandler; import me.gleep.oreexpansion.world.gen.CustomOreGen; import net.minecraft.block.Blocks; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; @Mod("oreexpansion") public class OreExpansion { private static final Logger LOGGER = LogManager.getLogger(); public static final String MOD_ID = "oreexpansion"; public OreExpansion() { FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); RegistryHandler.init(); } private void setup(final FMLCommonSetupEvent event) { CustomOreGen.registerOres(); MinecraftForge.EVENT_BUS.register(this); LOGGER.info("HELLO FROM PREINIT"); LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName()); } private void doClientStuff(final FMLClientSetupEvent event) { LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings); } } -
[1.16.4] Adding blockstates to minecraft/forge
<Gl33p_0r4nge> replied to <Gl33p_0r4nge>'s topic in Modder Support
Okay so, I tried this in the constructor (the second line is what I tried first): this.setDefaultState(this.getDefaultState().with(LEVEL, Integer.valueOf(0)).with(CONTENT, Integer.valueOf(0))); this.setDefaultState(this.stateContainer.getBaseState().with(CONTENT, Integer.valueOf(0)).with(LEVEL, Integer.valueOf(0))); And I still got the same error: I tried it without that 2 methods with one of them and still don't working. I don't know if I mention that but I'm registring it as vanilla block. It was working before I start to deal with block states. And also Im creating new cauldron.json in texturepacks but thats not the main problem I think because it runs without textures. I know I just forgot to remove it before posting. It is not always 0 it stores the material in the cauldron -
<Gl33p_0r4nge> joined the community
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So I'm trying to override/recreate vanilla cauldron's mechanic. I end up with this... My Cauldron Code: package me.gleep.oreexpansion.blocks; import me.gleep.oreexpansion.util.RegistryHandler; import me.gleep.oreexpansion.util.CustomBlockStatePropeties; import net.minecraft.block.*; import net.minecraft.block.material.Material; import net.minecraft.block.material.MaterialColor; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.item.*; import net.minecraft.potion.PotionUtils; import net.minecraft.potion.Potions; import net.minecraft.state.IntegerProperty; import net.minecraft.state.StateContainer; import net.minecraft.stats.Stats; import net.minecraft.tileentity.BannerTileEntity; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import org.jetbrains.annotations.Nullable; public class Cauldron extends CauldronBlock { public static final IntegerProperty CONTENT = CustomBlockStatePropeties.CONTENTS_0_2; public Cauldron() { super(AbstractBlock.Properties.create(Material.IRON, MaterialColor.STONE).setRequiresTool().hardnessAndResistance(2.0F).notSolid()); } @Override public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { ItemStack itemstack = player.getHeldItem(handIn); if (itemstack.isEmpty()) { return ActionResultType.PASS; } else { int i = state.get(LEVEL); int j = state.get(CONTENT); Item item = itemstack.getItem(); if (item == RegistryHandler.LEAD_BLOCK_ITEM.get()) { if (!worldIn.isRemote && j == 0) { /*if (!player.abilities.isCreativeMode) { player.setHeldItem(handIn, new ItemStack(Items.BUCKET)); }*/ player.addStat(Stats.FILL_CAULDRON); this.setInside(worldIn, pos, state, 2); this.setLeadLevel(worldIn, pos, state, 1); worldIn.playSound((PlayerEntity) null, pos, SoundEvents.BLOCK_STONE_BREAK, SoundCategory.BLOCKS, 1.0F, 1.0F); } return ActionResultType.func_233537_a_(worldIn.isRemote); } /*else if (item == RegistryHandler.LEAD_BUCKET.get()) { if (j == 0 && i < 3 && !worldIn.isRemote) { if (!player.abilities.isCreativeMode) { player.setHeldItem(handIn, new ItemStack(Items.BUCKET)); } player.addStat(Stats.FILL_CAULDRON); this.setInside(worldIn, pos, state, 0); this.setLeadLevel(worldIn, pos, state, 0); worldIn.playSound((PlayerEntity)null, pos, SoundEvents.ITEM_BUCKET_EMPTY_LAVA, SoundCategory.BLOCKS, 1.0F, 1.0F); } return ActionResultType.func_233537_a_(worldIn.isRemote); }*/ else if (item == Items.WATER_BUCKET) { if (j < 2 && i < 3 && !worldIn.isRemote) { if (!player.abilities.isCreativeMode) { player.setHeldItem(handIn, new ItemStack(Items.BUCKET)); } player.addStat(Stats.FILL_CAULDRON); this.setInside(worldIn, pos, state, 1); this.setWaterLevel(worldIn, pos, state, 3); worldIn.playSound((PlayerEntity) null, pos, SoundEvents.ITEM_BUCKET_EMPTY, SoundCategory.BLOCKS, 1.0F, 1.0F); } return ActionResultType.func_233537_a_(worldIn.isRemote); } else if (item == Items.BUCKET) { if (j > 0 && i == 3 && !worldIn.isRemote) { if (j == 1) { if (!player.abilities.isCreativeMode) { itemstack.shrink(1); if (itemstack.isEmpty()) { player.setHeldItem(handIn, new ItemStack(Items.WATER_BUCKET)); } else if (!player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET))) { player.dropItem(new ItemStack(Items.WATER_BUCKET), false); } } player.addStat(Stats.USE_CAULDRON); this.setInside(worldIn, pos, state, 0); this.setWaterLevel(worldIn, pos, state, 0); worldIn.playSound((PlayerEntity) null, pos, SoundEvents.ITEM_BUCKET_FILL, SoundCategory.BLOCKS, 1.0F, 1.0F); } else { return ActionResultType.PASS; /*if (!player.abilities.isCreativeMode) { itemstack.shrink(1); if (itemstack.isEmpty()) { player.setHeldItem(handIn, new ItemStack(Items.WATER_BUCKET)); } else if (!player.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET))) { player.dropItem(new ItemStack(Items.WATER_BUCKET), false); } } player.addStat(Stats.USE_CAULDRON); this.setInside(worldIn, pos, state, 0); this.setWaterLevel(worldIn, pos, state, 0); worldIn.playSound((PlayerEntity) null, pos, SoundEvents.ITEM_BUCKET_FILL_LAVA, SoundCategory.BLOCKS, 1.0F, 1.0F);*/ } } return ActionResultType.func_233537_a_(worldIn.isRemote); } else if (item == Items.GLASS_BOTTLE) { if (j == 1 && i > 0 && !worldIn.isRemote) { if (!player.abilities.isCreativeMode) { ItemStack itemstack4 = PotionUtils.addPotionToItemStack(new ItemStack(Items.POTION), Potions.WATER); player.addStat(Stats.USE_CAULDRON); itemstack.shrink(1); if (itemstack.isEmpty()) { player.setHeldItem(handIn, itemstack4); } else if (!player.inventory.addItemStackToInventory(itemstack4)) { player.dropItem(itemstack4, false); } else if (player instanceof ServerPlayerEntity) { ((ServerPlayerEntity) player).sendContainerToPlayer(player.container); } } worldIn.playSound((PlayerEntity) null, pos, SoundEvents.ITEM_BOTTLE_FILL, SoundCategory.BLOCKS, 1.0F, 1.0F); if (i - 1 == 0) this.setInside(worldIn, pos, state, 0); this.setWaterLevel(worldIn, pos, state, i - 1); } return ActionResultType.func_233537_a_(worldIn.isRemote); } else if (item == Items.POTION && PotionUtils.getPotionFromItem(itemstack) == Potions.WATER) { if (j < 2 && i < 3 && !worldIn.isRemote) { if (!player.abilities.isCreativeMode) { ItemStack itemstack3 = new ItemStack(Items.GLASS_BOTTLE); player.addStat(Stats.USE_CAULDRON); player.setHeldItem(handIn, itemstack3); if (player instanceof ServerPlayerEntity) { ((ServerPlayerEntity) player).sendContainerToPlayer(player.container); } } worldIn.playSound((PlayerEntity) null, pos, SoundEvents.ITEM_BOTTLE_EMPTY, SoundCategory.BLOCKS, 1.0F, 1.0F); this.setWaterLevel(worldIn, pos, state, i + 1); } return ActionResultType.func_233537_a_(worldIn.isRemote); } else { if (j == 1) { if (i > 0 && item instanceof IDyeableArmorItem) { IDyeableArmorItem idyeablearmoritem = (IDyeableArmorItem) item; if (idyeablearmoritem.hasColor(itemstack) && !worldIn.isRemote) { idyeablearmoritem.removeColor(itemstack); if (i - 1 == 0) this.setInside(worldIn, pos, state, 0); this.setWaterLevel(worldIn, pos, state, i - 1); player.addStat(Stats.CLEAN_ARMOR); return ActionResultType.SUCCESS; } } else if (i > 0 && item instanceof BannerItem) { if (BannerTileEntity.getPatterns(itemstack) > 0 && !worldIn.isRemote) { ItemStack itemstack2 = itemstack.copy(); itemstack2.setCount(1); BannerTileEntity.removeBannerData(itemstack2); player.addStat(Stats.CLEAN_BANNER); if (!player.abilities.isCreativeMode) { itemstack.shrink(1); this.setWaterLevel(worldIn, pos, state, i - 1); } if (itemstack.isEmpty()) { player.setHeldItem(handIn, itemstack2); } else if (!player.inventory.addItemStackToInventory(itemstack2)) { player.dropItem(itemstack2, false); } else if (player instanceof ServerPlayerEntity) { ((ServerPlayerEntity) player).sendContainerToPlayer(player.container); } } return ActionResultType.func_233537_a_(worldIn.isRemote); } else if (i > 0 && item instanceof BlockItem) { Block block = ((BlockItem) item).getBlock(); if (block instanceof ShulkerBoxBlock && !worldIn.isRemote()) { ItemStack itemstack1 = new ItemStack(Blocks.SHULKER_BOX, 1); if (itemstack.hasTag()) { itemstack1.setTag(itemstack.getTag().copy()); } player.setHeldItem(handIn, itemstack1); this.setWaterLevel(worldIn, pos, state, i - 1); player.addStat(Stats.CLEAN_SHULKER_BOX); return ActionResultType.SUCCESS; } else { return ActionResultType.CONSUME; } } else return ActionResultType.PASS; } } } return ActionResultType.PASS; } public void setInside(World worldIn, BlockPos pos, BlockState state, int content) { worldIn.setBlockState(pos, state.with(CONTENT, Integer.valueOf(MathHelper.clamp(content, 0, 2))), 2); } public void setLeadLevel(World worldIn, BlockPos pos, BlockState state, int level) { worldIn.setBlockState(pos, state.with(LEVEL, Integer.valueOf(MathHelper.clamp(level, 0, 3))), 2); } @Override public void fillWithRain(World worldIn, BlockPos pos) { if (worldIn.getBlockState(pos).get(CONTENT) < 2) { super.fillWithRain(worldIn, pos); } } } and something I hoped that will work: package me.gleep.oreexpansion.util; import net.minecraft.state.IntegerProperty; import net.minecraft.state.properties.BlockStateProperties; public class CustomBlockStatePropeties extends BlockStateProperties { public static final IntegerProperty CONTENTS_0_2 = IntegerProperty.create("content", 0, 2); } It worked but I wanted to add textures and I ran into a problem. I need apparently add custom block state so I added thisto the Cauldron code: @Override protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) { super.fillStateContainer(builder); builder.add(CONTENT); } @Nullable @Override public BlockState getStateForPlacement(BlockItemUseContext context) { return this.getDefaultState().with(CONTENT, 0).getBlockState(); } And end up with error: ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 3.12.20 14:17 Description: Mod loading error has occurred java.lang.Exception: Mod Loading has failed at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:85) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.completeModLoading(ClientModLoader.java:188) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$null$1(Minecraft.java:513) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.util.Util.acceptOrElse(Util.java:323) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$2(Minecraft.java:509) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.gui.ResourceLoadProgressGui.render(ResourceLoadProgressGui.java:113) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:492) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1002) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:612) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_162] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_162] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_162] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_162] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:105) [forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraftforge.registries.GameData$BlockCallbacks.onAdd(GameData.java:455) ~[?:?] {re:classloading} -- MOD oreexpansion -- Details: Mod File: main Failure message: Ore Expansion (oreexpansion) encountered an error during the load_registries event phase java.lang.RuntimeException: Invalid vanilla replacement. See log for details. Mod Version: 1.16.4-0.0.1-alpha Mod Issue URL: http://my.issue.tracker/ Exception message: java.lang.RuntimeException: Invalid vanilla replacement. See log for details. Stacktrace: at net.minecraftforge.registries.GameData$BlockCallbacks.onAdd(GameData.java:455) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.GameData$BlockCallbacks.onAdd(GameData.java:425) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.ForgeRegistry.add(ForgeRegistry.java:404) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.ForgeRegistry.add(ForgeRegistry.java:335) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.ForgeRegistry.register(ForgeRegistry.java:142) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.DeferredRegister.addEntries(DeferredRegister.java:200) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.DeferredRegister.access$000(DeferredRegister.java:61) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.registries.DeferredRegister$EventDispatcher.handleEvent(DeferredRegister.java:172) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_0_EventDispatcher_handleEvent_Register.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-3.0.5-service.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:297) ~[eventbus-3.0.5-service.jar:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:120) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:35.1] {re:classloading} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:121) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1626) ~[?:1.8.0_162] {} at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:56) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:40) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:243) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:230) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:196) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.lambda$begin$1(ClientModLoader.java:103) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.fml.client.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:123) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraftforge.fml.client.ClientModLoader.begin(ClientModLoader.java:103) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.<init>(Minecraft.java:442) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:149) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_162] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_162] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_162] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_162] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:105) [forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} -- System Details -- Details: Minecraft Version: 1.16.4 Minecraft Version ID: 1.16.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_162, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1359560424 bytes (1296 MB) / 1725956096 bytes (1646 MB) up to 3817865216 bytes (3641 MB) CPUs: 4 JVM Flags: 2 total; -Xmx4G -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump ModLauncher: 8.0.6+85+master.325de55 ModLauncher launch target: fmluserdevclient ModLauncher naming: mcp ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-3.0.5-service.jar eventbus PLUGINSERVICE /forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-launcher.jar object_holder_definalize PLUGINSERVICE /forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-launcher.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-2.2.0-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-launcher.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-launcher.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.3-launcher.jar fml TRANSFORMATIONSERVICE FML: 35.1 Forge: net.minecraftforge:35.1.2 FML Language Providers: javafml@35.1 minecraft@1 Mod List: client-extra.jar |Minecraft |minecraft |1.16.4 |COMMON_SET|a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f main |Ore Expansion |oreexpansion |1.16.4-0.0.1-alpha |VALIDATE |NOSIGNATURE forge-1.16.4-35.1.2_mapped_snapshot_20201028-1.16.|Forge |forge |35.1.0 |COMMON_SET|NOSIGNATURE Crash Report UUID: edc69e6a-8785-4dfb-9c50-38b392e2f432 My question is if I could and how to make my custom block states or if I theres some other way or I made something wrong?