I'm making a mod that acts as a compatibility patch for mickelus' Tetra. As part of this, I need to modify some of Tetra's data files, which means that my mod's data must be loaded after Tetra's, or Tetra will overwrite my changes. Strangely, whenever I go in-game, my mod's data appears to be loading first- before even the vanilla minecraft data! How can I prevent this from happening, and ensure that my mod loads after Tetra?