When I try running the code above(but not translating twice), it works for some angles. But when I look from other angles, it looks like this:
https://imgur.com/a/H9O10h3
I'm not sure what's going on.
@V0idWa1k3r Hi. I know it's been a good few years since this thread was active but I can't seem to get this code to work. In the renderBox function I found, it takes 3 extra int arguments. I looked at the code and those seem to be color arguments(r, g, b). However, the color only shows up when I'm looking in the positive x, positive z direction. Otherwise, the outline is just black. Do you have any idea why this is happening?
Hi guys. I'm working on a project with forge 1.12.2 and I'm trying to make a block overlay(something similar to schematica) where the blocks are semi-transparent, don't collide with the player, but show up on the screen. Does anyone know any tutorials or documentation to do something like this?
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