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DrakenXI

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    January 15
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    January 17

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About DrakenXI

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    Tree Puncher
  1. DrakenXI

    [1.16.4] setBlockState with out send update event.

    DrakenXI replied to DrakenXI's topic in Modder Support

    Simple : Poor understanding.
    • January 16
    • 4 replies
  2. DrakenXI

    [1.16.4] setBlockState with out send update event.

    DrakenXI replied to DrakenXI's topic in Modder Support

    Thanks for your reply. You gave me another idea for a solution. 19 : 1 will cause a block update. 2 will send the change to clients. 16 will prevent neighbor reactions (e.g. fences connecting, observers pulsing). That what I found in Minecraft source for "setBlockState" Function. 🤨
    • January 16
    • 4 replies
  3. DrakenXI DrakenXI joined the community January 15
  4. DrakenXI

    [1.16.4] setBlockState with out send update event.

    DrakenXI posted a topic in Modder Support

    Hello. I search solution for ignore / stop, event when setBlockState is called. I want to change block if identical neighbor block change. But if i setBlockState for one, other update and setBlockState is called... Infinite loop Flags set on "19" value don't work at all... Any idea ?
    • January 15
    • 4 replies
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