
DrakenXI
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[1.16.4] setBlockState with out send update event.
DrakenXI replied to DrakenXI's topic in Modder Support
Simple : Poor understanding. -
[1.16.4] setBlockState with out send update event.
DrakenXI replied to DrakenXI's topic in Modder Support
Thanks for your reply. You gave me another idea for a solution. 19 : 1 will cause a block update. 2 will send the change to clients. 16 will prevent neighbor reactions (e.g. fences connecting, observers pulsing). That what I found in Minecraft source for "setBlockState" Function. 🤨 -
DrakenXI joined the community
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Hello. I search solution for ignore / stop, event when setBlockState is called. I want to change block if identical neighbor block change. But if i setBlockState for one, other update and setBlockState is called... Infinite loop Flags set on "19" value don't work at all... Any idea ?