
Kapibara1
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detecting block break on a multiplayer server
Kapibara1 replied to Kapibara1's topic in Modder Support
i forgot to say, 1.12. but i found PlayerControllerMP#onPlayerDestroyBlock. but idk how to use it as a trigger, any help with that please? -
Kapibara1 started following detecting block break on a multiplayer server
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I need to do something after the player breaks a certain amount of blocks. tried the blockBreak and itemDrop events, works fine on sg player but not on a server (im guessing bc theyre server-side). any recommendations of what i can use, preferably not using packets (as idk how to use them)? thanks