Hello! I've been trying to make a block in Forge that stores a simple liquid, and a renderer that would show that liquid in the block itself.
I have been attempting to get the renderer to work with only water at first, since it's probably easier to get a simple case to work instead of trying to implement everything at once when you don't fully understand Forge itself.
Unfortunately the texture seems to be completely black, and when I try to adjust the buffer's color function, it seems like it doesn't change anything. (alpha on 255 still keeps the texture that is rendered semi-transparent,