i am trying to make a flower that has transparency in it but all the parts that should be transparent in the texture are showing as black. when i searched it up it said that i have to set isopaqueblock to false in the flower's class but i am not sure how to do so. here is my class for the flower
package com.me.mymod.blocks;
import net.minecraft.block.*;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeBuffers;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraftforge.common.extensions.IForgeBlockState;
public class FlowerBase extends BushBlock {
public FlowerBase(Properties properties) {
super(properties);
}
public boolean isOpaqueCube() {
return false;
}
// ^ that's where i'm having trouble, this is not doing anything and i'm not sure how to make it do something
@Override
public OffsetType getOffsetType()
{
return AbstractBlock.OffsetType.XZ;
}
}
and here is how it's showing up