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About MakeItSimple

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  1. How do you remove the shadows from a custom block that is a light source? The block in the picture has a light level of 6, and it emits light, but it has an odd shadow.
  2. Hi. I know this problem has been brought up before, but I've been unable to find a clear example of how to deal with the change. This is the class: public class TutorialRenderRegistry { public static void registryEntityRender() { RenderingRegistry.registerEntityRenderingHandler(StarterEntity.class, new StarterEntityRender.RenderFactory()); } } The registerEntityRenderingHandler function gives the following error: I understand the problem is this is how it was done in 1.14 and before, and that it changed in 1.15 and later. The way of doing it uses generics, which
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