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Want higher than lvl 5 enchant on efficiency
I don't mind which way i do it, using json loot_table or block break event (it will be useful to know how to do both) i want to override or make a function that will override the existing mc enchant lvl so i can get efficieny 10 book / pickaxe when i break the block. I have heard you can make custom LootFunctions but i cant get my head around how you make it. Any help is appriciated!
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Making a potion with BrewingRecipeRegistry
I want to make a saturation potion by adding a golden apple to a regeneration potion but i cant find anywhere on how to do it. Ive tried playing around with addRecipe but it doesnt work. Any help is appricated Im on 1.16.5
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Failed to complete lifecycle event LOAD_REGISTRIES
I tried deleting it off my workspace and adding it back in and it didnt work
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Failed to complete lifecycle event LOAD_REGISTRIES
How do you do that?
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Failed to complete lifecycle event LOAD_REGISTRIES
I cant remember what i did, i did it yesterday. My code: http://www.github.com/Lollypoplove08/1.16.4-Kitchen-Mod Log: http://www.pastebin.com/m94Lv9ty
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Failed to complete lifecycle event LOAD_REGISTRIES
I just did something to my mod and now it doesnt work, i dont know what i did tho. I now get the Failed to complete lifecycle event LOAD_REGISTRIES error
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Changing the blockmodel
How do you use IBakedModels?
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Changing the blockmodel
It is a tile entity block, the list will max out at 9 slots, so there will be 9 block models (a bit like a composter)
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Changing the blockmodel
I want to change the .json model of my block depending on the size of my list and I saw something called BlockStates that might be able to do that. How do i use BlockStates to change it? Help is appriciated!
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Using NonNullList to add and remoove a ItemStack
It is intentinal that its only 0-9. System.out is just for testing purposes. Ill watch some videos on OOP. Thanks
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Using NonNullList to add and remoove a ItemStack
Im not an expert in NonNullLists but im not sure why doesnt work. Any help is appriciated
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Hopper only extracting certain item tileentity
Sorry i forgot that it starts at 0, not 1
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Hopper only extracting certain item tileentity
private ItemStackHandler getHandler() { if (handler == null) { handler = new ItemStackHandler(1) { @Override public ItemStack extractItem(int slot, int amount, boolean simulate) { if (getStackInSlot(1) == new ItemStack (Items.MILK_BUCKET)) { return ItemStack.EMPTY; } return super.extractItem(slot, amount, simulate); } }; } return handler; }
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Hopper only extracting certain item tileentity
Ive tried doing that but it isnt working, i could jsut be doing it wrong
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Hopper only extracting certain item tileentity
Ok, how do i use the extractItem to only be able to extract a certain item then
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