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Bloodheaven

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Tree Puncher

Tree Puncher (2/8)

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  1. Well I feel super stupid, where can I use the normal gradle dependency on the mod and where is it?
  2. I did not add the mod to the workspace because I dont know how to, I cant simply add a .jar file to a project or can I? Or do I have to put the .class files inside the .jar file into my project and if so how would I approach this? PS: I just downloaded the MDK renamed it, opened IntelliJ open as Project it started downloading and then I went through some mod creation tutorials.
  3. I dont seem to find it, do you mean in this box in the picture? I am quite new in creating Mods.
  4. Hey there, [1.16.5-36.0.58] + [IntelliJ IDEA] how can I interact with Mods in my own created Mod? For example If I want to add a Crafting Recipe with a specific Item / Block from a different Mod that results in one of my custom made Items. I tried to put the Different_Mod.jar in "Workspace\ModName\run\mods" but that doesnt seem to work it always ends up in a crash if I try to start the Project. (Is it normal that if you put mods in there it starts to crash when trying to launch?) Anyone here that can help me out? PS: Image below is just when I start to add the Different_Mod.jar in the mods folder within the Project, frequently happens to any mod I put in there.
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