I noticed that in the documentation for tags, it's mentioned that Forge supports a "remove" key that removes objects from tags. I tried to use this feature, but it didn't work. Neither did setting the "replace" key to true. I believe what's happening here is that my mod's data is being loaded before the mod I want to affect - meaning that when I attempt to modify the data, it doesn't exist yet. In Vanilla, one would use the /datapack command to change load priority, but Forge lumps all mod data together. I also tried using the dependency ordering in mods.toml, but that didn't work. Is there any way I can set my mod's data to load later than another mod's?