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cookiegalaxy

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  1. [I've written lots of code before, but this would be my first time writing a minecraft mod from scratch] I'm looking to adjust the height of the first person camera with client-side modifications to work with a custom player model. Based on reading some of the decompiled code from MCP and the source code for https://github.com/Exopandora/ShoulderSurfing , I believe I need to update the getEyeHeight method. From what I've read, the two standard way of achieving this would be Access Transformers and Bytecode manipulation. I'm wondering if there's a simpler way I could modify this value or rewrite the method? ```Java public float getEyeHeight() { float f = 1.62F; if (this.isPlayerSleeping()) { f = 0.2F; } else if (!this.isSneaking() && this.height != 1.65F) { if (this.isElytraFlying() || this.height == 0.6F) { f = 0.4F; } } else { f -= 0.08F; } return f; } ``` Method taken from MCP with minecraft version 1.12.2 and the class EntityPlayer. Right now I'd like to try something simple like changing `float f = 1.62F` to 1.20F or something like that. Any direction or help would be appreciated.
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