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About tubez

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    Tree Puncher
  1. Hello, I have heard about the ViewProjection class and kind of gotten an idea of it. I wanted to know if it is possible to get an X and Y coordinate from that, if it is, then how would it be done? What I am trying to achieve is drawing a 2D square pointing at an X Y Z coordinate. To be specific in what I am creating, I want to make a spinning hollow rectangle that points to where a waypoint is. I have already figured out how to draw the rectangle, now I need to figure out how to actually draw it to the position of where it is in the 3d world in a 2d form if that makes sense.
  2. Its kind of simple, kind of... I need a function that converts the XYZ position of something and turns it to an XY position. Does anyone know of a function that does it? Or any possible way of manually doing it?
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