Hello. 
	I was trying to make an event when the player break a block that is around another block in a cross patern the problem is that i can't seem to find how to get the position of the harvested block/targeted block , 
	I tried to see if i could get a rayTrace value so maybe i'll get the block position with it , 
	but no , so is there anyone knowing how to get my targeted block position ? 
	 
	 
	       (PlayerEvent.HarvestCheck  event)  { 
	BlockPos pos = event.I DON'T KNOW; 
	}