Hello.
I was trying to make an event when the player break a block that is around another block in a cross patern the problem is that i can't seem to find how to get the position of the harvested block/targeted block ,
I tried to see if i could get a rayTrace value so maybe i'll get the block position with it ,
but no , so is there anyone knowing how to get my targeted block position ?
(PlayerEvent.HarvestCheck event) {
BlockPos pos = event.I DON'T KNOW;
}