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TheFreak

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  1. Hello. I was trying to make an event when the player break a block that is around another block in a cross patern the problem is that i can't seem to find how to get the position of the harvested block/targeted block , I tried to see if i could get a rayTrace value so maybe i'll get the block position with it , but no , so is there anyone knowing how to get my targeted block position ? (PlayerEvent.HarvestCheck event) { BlockPos pos = event.I DON'T KNOW; }
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