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Everything posted by Craftit7

  1. Urgh... So how am i supposed to know how to use KeyBinding? I searched the whole internet
  2. I said please link the docs, i cant find it.
  3. I wasn't able to find anything about "ClientTicks". Here is my mod main file:- package com.craftit7.fpsbooster; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; @Mod("customchatembeds") public class FpsBooster { public static final Logger LOGGER = LogManager.getLogger(); public static final String MOD_ID = "customchatembeds"; public FpsBooster() { IEventBus Bus = FMLJavaModLoadingContext.get().getModEventBus(); MinecraftForge.EVENT_BUS.register(this); } private void setup(final FMLCommonSetupEvent event) {} }
  4. Hello, I wasn't able to make what you said. Can you maybe link the docs? I really need them. Or just provide a working example of what you said.
  5. So, I want to listen for client pressing H and then open a custom gui. The mod is a mod that will contain custom text that will be sent in the chat, sending in chat using command "say {msg}" works, the problem here is opening a gui on key press. Can anyone help? Btw, I still don't have a custom gui, i need help on how to do that too.
  6. The config button that is at the mods settings, or just when a key is pressed open a gui to edit settings, a 1.16.4 mod did it.
  7. I searched a little bit about it, nothing works. I already made some code to start the mod, it doesnt have any thing as of now
  8. Wait what, really? Ok then, im gonna make a new thread for how to make "config" tab.
  9. I searched the whole internet for an answer, didn't find one. Please help.
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