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HoopAWolf

Forge Modder
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Everything posted by HoopAWolf

  1. you can do this player.capabilities.allowFlying = false; this will make the player drop down but this will also cause a conflict with other mod's flying abilities.
  2. hey guys, do you know why my mob ai isn't working? http://prntscr.com/3m1gyh the picture shows my mob not moving, not attacking, not falling mob class: http://piratepad.net/NSTvMFtamX Thanks for your time!
  3. so i have a problem, i can't open the Minecraft crafting table GUI and there's no error or anything.. my GUIHandler: http://pastebin.com/EeGBikQF
  4. par5EntityPlayer.addChatMessage("your text"); This will send your text to the player right clicking the block! (1.6.4 tested!) Edit: this should work, just make the block check for a block beside it and display your message.
  5. Shape5 is the little piece of cloth covering the waist and what do you mean by 'so many parts, some of which arent fully seen'? and for the offsets, hmm...i guess i will try to remake the model!
  6. I have a small problem here(with mob animation) http://prntscr.com/331n2p the picture above shows the problem, the arm on top of the head is not suppose to be there. Model code: http://piratepad.net/CqWeAv4HRB Render code: http://piratepad.net/My78EbeqPh Thanks a lot for helping!
  7. How to i make it check for a block?
  8. Not so sure about those, but the entity doesn't spawn when right clicked
  9. I am making a item that acts like a eye of ender (the one used to find strong holds) but it doesn't seem to be working. [ No error, just doesn't work] http://pastebin.com/rzC5ZzRP (Item code) http://pastebin.com/Us7FtU48 (entity Seeker code) thanks for helping !
  10. oh, ok thanks I am just trying to do something like this http://prntscr.com/2ft9ae so I was wondering if there's any simple version(not the one with alot of codes) for it.
  11. How do I make a mob check the distance between it and the player?(Its for a if statement)
  12. Hi there! First of all, thank you for taking your time to read this post!Secondly, I am starting up a fairly large mod that I thought would be quite interesting and this definitely is not a two person job. I am currently the head of the team, with the_slayer98 being my awesome texture artist. So we are in need of some people for our modding team. Positions Open Coders: At least one AI coder. 1. 2. Modelers: 1. 2. Texture Artists: 1. 2. Builders(to build dungeons an etc..): 1. 2. 3. Song Artist: 1. So if any of you are interested, fell free to contact me or message me!! Contact Information: Skype: HoopAWolf
  13. Hey guys first of all thanks you for taking your time to read this post and secondly I need modeler for my Indev mod(i will give you more details when you are interested) and will need some modeler to help me out...And also need some good texturer(don't need to be perfect)to help me out as well as i am currently doing my mod on my own so it is quite hard managing it and this is why i am here to ask your help!reply or message me if you would like to give it a try or help me!! Would really appreciate it!
  14. HoopAWolf replied to HoopAWolf's topic in Modder Support
    lol thanks it works now and can you help me see why does this have a error for the lightningbolt part: public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer entityplayer) { world.playSoundAtEntity(entityplayer, "mob.ghast.fireball4", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); itemstack.damageItem(1, entityplayer); if (!world.isRemote) { world.spawnEntityInWorld(new EntityLightningBolt(world, entityplayer)); } return itemstack; }
  15. HoopAWolf replied to HoopAWolf's topic in Modder Support
    ok sry if i am really really bothering you but all i wanted to know is how to not make it a null...
  16. HoopAWolf replied to HoopAWolf's topic in Modder Support
    Isn't EnumToolMaterial toolTrident; a tool material for my sword?
  17. HoopAWolf replied to HoopAWolf's topic in Modder Support
    I have a basic knowledge of java but i just still can't figure out what is with that error!!!
  18. HoopAWolf replied to HoopAWolf's topic in Modder Support
    lol ok firstly take me as a noob and secondly how do i fix it?
  19. HoopAWolf replied to HoopAWolf's topic in Modder Support
    ok so is the problem got to do with my enum tool material or something else and how do i make it non-null cause i don't see any errors with it...
  20. HoopAWolf replied to HoopAWolf's topic in Modder Support
    what i meant was how am i going to change/add my codings so that that error doesn't come out again...
  21. HoopAWolf replied to HoopAWolf's topic in Modder Support
    well...so how do i fix it?
  22. HoopAWolf posted a topic in Modder Support
    After fixing the errors from 1.4.7 for the new 1.5 minecraft update, my minecraft crashed even though eclipse didn't say anything about it... Ok so this is my Base source for my mod: http://paste.minecraftforge.net/view/e146bdfd And this is my Block Source: http://paste.minecraftforge.net/view/616865be And this is my Sword Source: http://paste.minecraftforge.net/view/d3e84a57 After fixing the errors my minecraft still crash and this is the crash log: http://paste.minecraftforge.net/view/d395db63 I hope you can help me solve my problem!

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