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Everything posted by shiosaku

  1. Is there a way to know the current world of an EntityPlayer?
  2. As there isn't an event to know when the player walks, I'm using LivingUpdateEvent. So far I have this: @EventBusSubscriber(modid = ShioUtilities.MOD_ID, bus = Bus.FORGE, value = Dist.CLIENT) public class EventHandler { @SubscribeEvent public static void onWalkEvent(final LivingUpdateEvent event) { if(event.getEntity().getType().equals(EntityType.PLAYER)) { } } } Now I want to know if I can get a variable "Player" like in Bukkit (this is my first mod, I have experience making plugins with Bukkit). I'm using Forge 1.16.5
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