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JoeMiyagi

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  1. Thanks, I just messed around with it a bit, and got this to work: EntityPlayer e = (EntityPlayer) mc.theWorld.playerEntities.get(i); EntityPlayerMP player = FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().getPlayerForUsername(e.username); player.attackEntityFrom(DamageSource.outOfWorld, 1);
  2. Okay, but what is the player object in that line? If you could perhaps post the line where you instantiate it, that would be great. I tried this: EntityPlayer player = mc.thePlayer; player.attackEntityFrom(DamageSource.outOfWorld, 1); In server tick handler, but that doesn't seem to work.
  3. No, more like a passive type of damage, i.e hunger.
  4. Hi everybody. I am new to forge, and I've been having some trouble making the player take damage. I'm just unsure about how to go about using a damage source to cause damage to the player. If you could help me in any way, or perhaps just post some code that worked for you and explain it, I would very much appreciate it.
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