In mode, there is a client-only instruction called A.
Since command A is not a server command, if the server forces the plug-in to enter it with a dispatch command, etc., it will only come out as a command that does not exist.
However, when the player inputs it directly, it recognizes it as a client command and inputs it normally.
In this way, I want to force the server to make it as if the player had entered it himself.