Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

BrownBerry

Members
  • Posts

    7
  • Joined

  • Last visited

BrownBerry's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I found these two exceptions in the log but have no idea what they really mean. Exception loading blockstate definition: testmod:blockstates/connector.json: java.io.FileNotFoundException: testmod:blockstates/connector.json Exception loading blockstate definition: 'testmod:blockstates/connector.json' missing model for variant: 'testmod:connector#'
  2. umm, in minecraft it is just showing as the mising texture block
  3. I am trying to load a simple .OBJ model however forge cannot seem to find the model. Here is my resources folder: https://imgur.com/a/q8TjV2U My datagen code: BlockModelBuilder model = models() .getBuilder(Registration.CONNECTER.getId().getPath()) .customLoader(OBJLoaderBuilder::begin) .modelLocation(new ResourceLocation(MODID, "models/block/connecter")) // ISSUE HERE .flipV(true) .end() .texture("qr", new ResourceLocation(MODID, "textures/block/connecter")) .texture("particle", "#qr"); The error: Caused by: java.lang.IllegalArgumentException: OBJ Model testmod:models/block/connecter does not exist in any known resource pack Any help appreciated, Thanks in advance.
  4. How would I go about rotating a player's actual model (+ camera) on the Z axis (so pitch)? I can't seem to find anything about this for 1.17.1. Ideally this would work with third person and so on. Maybe someone could point me in the direction of a mod that does this?
×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.